《爸爸别哭》
类型:动作 剧情 恐怖 地区:台湾 年份:2010
主演:菲恩·怀特海德 奥利维娅·科尔曼 莎罗姆·布龙-富兰克 阿什利·托马斯 约翰尼·哈里斯 海莉·斯奎尔斯 欧文·麦克唐纳 特里斯坦·格拉韦尔 鲁迪·达马林加姆 马特·贝里 汤姆·斯威特 勃朗特·卡迈克尔 吉安尼·卡尔切蒂 杰拉德·库克
导演:海涛
更新:2025-12-17 19:39:41
简介:[2024.07.0216:03:0□]Op□□G□Extensi□ns:GL_OE□_de□th24□□L□AN□LE_□□□n□il_texturi□g,GL_EXT_de□th□clamp,GL_NV□shader_n□perspect□□□_interp□lation,□L_CHROMIUM_□ose_context,GL_ANGLE_pr□gram_cache_control,GL_□NGLE□ins□a□ced_arrays,□L_□□T_disjo□nt_□imer_que□y,GL_E□□_texture_type_2_10_10_10□REV,GL_CHROMI□M□copy_□ompre□sed_texture,GL_OES_□ra□_ele□□nts_b□se_□ertex,GL_EXT_blend_□i□max,GL_EX□_texture_compression_d□□1□GL_NV□EG□□s□r□am_□on□umer_external□GL_OE□_□GL_image_□□□□rna□,G□_OES_c□mpressed_EAC□RG1□_□n□igned_textu□e,GL_OVR_m□ltiv□ew,GL_OES_vertex_arr□y□object,GL_□XT_□nstanced_arra□s,GL□□E□_□exture_□l□at,GL_□□T_base_instanc□,G□_O□S_□□b8□rgb□8□GL_OVR_multivi□w2,GL_CH□OMIU□_bi□d□gen□ra□es_resourc□,GL_ANG□E_re□derability□valid□tion,GL_OE□□text□r□_stencil8,GL_ANG□E_copy□text□□e_3d,G□_□□T_con□e□vati□□_dept□,GL_OES_compr□ssed_EAC_R11_unsigne□_t□xture□GL□OES_compr□ssed_ETC2_□unch□hroug□A_□□G□8_alpha_□ex□u□□,GL□□□□LE_memor□_□ize,G□_OES_c□mpressed_EAC□□11_signed_texture□G□□ANGLE_robus□_□□□□nt□m□mory□GL_AMD_perfo□mance_monitor,GL_OES_com□res□e□_EAC_□G11_s□gned_texture,GL_WEBGL_video_te□t□re,GL_EX□_t□xtu□□_filter_a□isotrop□c,□□L□EXT_blend_func_□□tended,GL_ANGLE_get□se□i□lized_con□ext_□tr□ng,GL_A□GLE_t□ansl□ted□shader_□o□rce,GL_OES_e□ement_index_u□nt,GL_A□□LE_text□re_compressi□n_□xt3□G□_ANGLE_multi_draw,GL_ANGL□_sh□der□□□xel_lo□al□storage□GL_ANGLE_r□ques□_extens□on,GL_□ES_EGL_imag□,GL_□NGLE_base_vertex_ba□e_insta□ce,GL_O□S_get_program_□inary,GL_ANGLE_clip_□ull□di□tance,G□_OES_d□aw_bu□fers_□ndexed,GL□EXT_p□lygon_o□fs□t_clam□,□□□□P□LE_clip□dista□ce,GL_A□GLE_t□□ture_compression_dxt5,GL_OE□_su□f□celess_context,GL_NV_pi□el_buff□r_objec□,GL_OES_E□L_im□ge□e□terna□_essl3□GL_EXT_co□or□buffer_float,GL_NV_fr□mebuffer_blit,□L_EXT_rende□_snor□,GL_EXT□□□xture_compression_b□tc,GL_□□T_te□□u□e_□ompress□on□rgt□,GL_E□T_re□□_format_bgra,GL_□H□□MIUM_bi□d_uniform_lo□ation,GL_EXT□□ra□_b□ffe□s_indexed,□L□EX□_□ap_buffer_range,G□_OES□texture_border_clamp,□L_OE□□depth□2,G□_AN□LE_shade□_pixel_local□s□o□age_coheren□,GL_EXT_textur□_format_BGRA8888□GL_EXT_ro□□stness,GL□OES_standard_deri□ativ□s,GL_ANGLE_get_tex_level_□□ramet□r,G□_EXT_textur□_s□orag□□GL_OE□_tex□□re□npot,GL_□□GLE_fra□ebuffer_multi□□mple,G□_EXT_unpac□_□ubimage,GL_ANGLE_□rovo□ing_□erte□,□L_CHR□MIUM_copy_te□ture,GL_EXT_text□re_rg,GL_OES_c□m□ress□d_ETC2_sRG□8_□lpha□_texture,□□_ANGLE_□ase_ver□ex_base_ins□ance_sha□er_□uiltin,GL_ANGLE_l□□□y_etc_dec□de,GL_EXT_te□tur□_compre□sio□_s□t□_srgb,G□□OES_f□o□re□der_mipmap,GL_□XT_d□s□ard□f□amebu□f□r,GL_O□S_mapb□f□□□,GL□O□S_□ex□ure_h□lf_float_li□ear,□L_EXT_clip_control,□L_EXT□t□xture_border□clamp,G□_O□S□shad□r_multis□mpl□_interpolati□n,G□_EX□_sh□der_texture_lod,GL_E□T_text□re□mirror_c□amp_to_edge,GL_OES_□acked_depth_stencil,GL_A□GLE_□extu□e_mul□isample,□L_EXT_color_buff□r□hal□_fl□at,GL_OES_c□mpressed_ETC2_punchthroughA_RGBA8□□ex□u□e,GL_OES_te□□ure_half_float,GL_EXT_debu□_l□be□,□L_ANGLE_pack_r□v□rse_r□w_order,GL_EXT_draw□□u□fers,□□□NV_pack_s□bimage,G□_OES□□ompressed_ETC2_RG□A8_t□x□ur□,GL_EX□_EGL_imag□_e□te□nal_w□ap_modes,GL□OES_textur□_float_l□near,GL_EXT_draw_elements_bas□_vertex,GL_□XT_sRGB□G□□□HROMIUM_s□nc_query,□L_EXT_multi_draw_in□irec□,GL_KHR_parallel_sh□der_co□pile,GL_□NGLE_frame□□ffe□_blit,GL_EX□_float_blend,GL_EXT_mu□□isample□_render_to_□exture,□L_EXT_texture_norm16,GL_AN□LE_client_arrays□G□_NV_f□n□e,GL_A□GLE_te□□u□e_u□age,GL_E□T_cl□□_cul□□distance□GL_EXT_□rag_depth,□□_ANGLE□mu□t□view_mu□□isam□le,GL_O□□_compress□d_E□C2_RGB8_texture,GL_A□GLE_de□th_texture,GL_ANGLE_□olygon_□□□e,GL_□XT_oc□□usion_□uer□_b□olea□□G□_EXT_debug_ma□ker,G□_OE□_□ompressed_ETC2_s□GB8_textu□□,GL_OES_samp□e_v□r□able□□GL□K□R_debug[2024.07.□216:03:06]OpenGLExtensions□G□□OE□_depth2□□GL_ANGLE_stencil_te□turi□g,GL_E□T_depth_□lamp,GL_N□_shader_noperspe□□ive_interpolation,□L□C□ROMI□M_lose_con□e□t,GL□ANGLE_p□ogr□□_cache_control□GL_ANGLE□instance□□array□□GL_EXT_□isjo□□t_ti□er_query,□L_EXT_texture_type_2_10_10_□0_□□V,G□_CHROMIUM_copy_compressed_te□ture,GL_OES□draw_e□ements_ba□e_□ertex,G□_EXT_□lend_m□nm□x,GL_□XT_□exture_□ompression_dxt□,GL_NV_EGL_stream□□□□sum□r□exter□a□,GL□OES_EGL_image_external□GL_OES_co□pre□sed□□AC_□G11_uns□gned_tex□□re,GL□OVR_mul□i□iew,GL_OES_vertex_a□ray_object□GL_E□T_i□stanced_a□□ays□GL_OES_text□re□f□□□t,GL_EXT_base_□nstance,GL_OES_rgb8_rg□a8,GL_OVR_multiv□ew2,GL_□HROMIUM_bin□_gene□ates_re□□urce,□L_ANGLE□re□d□rabi□ity_va□i□ati□n,□L_OES_texture_stenc□l8,□L_A□GLE_□opy_t□xture□3d,GL_EXT_conser□□□ive_depth,GL_OES□compressed_□AC_□11_unsigned_text□re,GL_□ES□compr□ssed_ETC2□pun□hthroughA_sRGB8_alpha_textur□,GL_ANG□□_memo□y_s□ze,GL_O□S_com□□es□ed_EA□_R11_signed_t□xture,GL□ANGL□_robust_client_memory,GL_AMD_pe□□□□mance_monitor,GL_O□S_compr□□sed_□AC_RG11_□i□ned_texture,GL_WEBGL_video_t□xture,GL□E□T□t□xture_fi□□er_□ni□o□ropi□,,GL_EXT□□lend_func□□xte□d□d,GL_ANGL□_get_serialized_cont□xt_st□ing,GL_A□□□E_translate□_sha□e□_□ource,GL□O□S_elem□nt_i□dex_ui□t,GL_ANGLE□texture_compressio□_dxt□,GL_A□GL□_mu□□i_draw,G□_ANGLE_s□a□er_pi□e□_local_storage,GL_ANGLE_req□es□_exten□io□,G□_OE□_□GL_□□a□e,G□_ANGLE_base_ve□t□x_□□se□i□st□nce,GL_O□S_get_prog□am_binary,GL_ANG□E□cl□p□c□ll_□□stance,GL_OES_dra□_buf□ers□in□exed,GL_EXT_polyg□n_offs□□_clamp,GL□APP□E□clip_□istance,GL_AN□L□_text□re_□ompr□s□io□_dxt5,GL_O□S_surfaceless_co□tex□,GL_□V_p□x□l_buffer_o□je□t,GL_OE□_EGL_image_exte□na□_e□sl3,GL_EXT_col□r_□□ffer□fl□at,GL_NV_fr□□ebuffer_bli□,GL□EXT_rende□_snorm,GL□EXT□tex□u□e_□ompression_b□tc□□L_EX□_tex□u□e□co□□ression_□gtc,GL_EXT_read_format_□gra,G□□C□ROMIUM_bind□uniform_location,□L□EXT_draw_buf□ers_indexed,GL_EX□_ma□_buffer_r□□ge,GL_OES_texture_border_c□amp,G□_OES_depth32,GL_□NGL□_shader_□ixel_local_□tora□e_c□herent,GL_EX□_te□□ure_form□t_B□RA88□8,GL_EX□_robust□ess,GL_OES_standard_deriv□tives□GL□AN□LE_get_t□x_level_□arameter,GL_EXT_te□ture_storage,GL_OES_tex□ure□npot,GL_ANGLE_fram□buffe□□m□□tisam□□e,GL□□XT_unpa□k_sub□□□ge,GL□ANGLE_provoking_verte□,GL_□HROMI□M□copy_t□□tur□,GL_EXT_texture_□g,GL_OES□co□p□□ss□□_□TC2_□□□□8_alpha8_tex□ure,GL_ANGLE_bas□□v□rtex□base_□n□□ance_shader_b□iltin,GL_□NGL□_lossy_□tc_dec□de,GL_EXT_□□x□ure_c□mp□□s□ion□s3tc_sr□b,GL_O□S_fbo_ren□er_□□pmap,GL_□XT_discard_fra□ebuf□er,□L_OE□_map□uff□r,GL□□ES_texture_hal□□floa□_line□r□GL_EXT_cl□p_con□□ol,GL_EXT□texture_border_cl□mp,GL□OES_shader□mult□sample_□n□□rpolati□n,GL_EXT_shad□r_tex□ure_lod,GL_□XT_□extu□e□□irr□□_cl□mp_to_ed□e□□L□OES_packed_depth_sten□il,GL_ANG□E_□exture□mul□isample,□□_□XT_□o□or_buffer_half_□loat,GL□□ES_co□pressed_□TC2_pun□hth□oug□□_□GBA8_texture,GL_OES_texture_h□□□_f□□at,GL_EXT_□ebug_□a□el,GL_ANG□E_pack_reverse_r□w_order,GL_EXT_□□aw_bu□f□rs□GL_NV_pack□subim□ge□GL_OES□compressed_ETC2□□GBA8_textur□,GL_EXT_EGL_im□ge_external_wrap_mo□es,GL_OES_te□tu□e_f□□a□□linear,GL_EX□□d□a□_e□ements_b□se_□ert□□,GL_E□T_sRGB,□□_CHROM□UM_sy□c_query,GL□□XT_multi_□r□□_□nd□rec□,GL□KH□_□ara□l□l_sh□der_com□ile□GL_ANGL□□framebuffer_blit,GL_EXT_fl□at_blend,□□_EX□_multisa□pled□ren□□r_to_□exture,GL_EXT_te□tur□_nor□16,GL_ANGLE_□li□nt_arrays,□L_N□_fenc□,□□□ANGLE_textu□e_usage,GL_EX□_clip_cull_□□st□□ce□GL_EXT_□rag_depth,□□_ANGLE_multiview_□ul□□sample□□L_OES_c□mpr□ssed_ETC2_RGB8_texture,G□_A□GLE_de□t□_text□re,GL_□N□L□_polygon□mod□,□L_EXT_o□clusion_que□□_bool□an,GL□□XT_d□b□g□□ark□r,G□_OE□□compr□ssed□ETC2_sRGB8_texture,GL_OES_sa□ple_□ariables,GL_KHR_debug[202□.07.0216:□3:06]Op□nG□E□tension□:GL□OES_depth24,G□_ANGLE_ste□cil_text□ring□GL_□XT_d□pth_clamp,GL_NV_s□ade□_nope□sp□ctive_inte□pol□□ion,GL_□HROMIUM□l□□e_context,GL_ANGLE□program_cac□e□control,□□_A□GL□_instan□ed_arrays□□L_E□T_di□joi□t_timer_query,GL_EXT_texture_ty□e_□_10_10_□0_REV,GL_CHROMIUM_copy_□om□ressed_textur□,GL_OES_d□aw_elements_□ase_□erte□□G□_EXT_b□□nd_minmax□GL_EXT□□exture_c□m□ression_dx□1,□L_□V_EGL_stream_c□nsumer_e□tern□l,GL_□ES_EGL_□mage_exte□□al□G□_OES_□ompres□□d_EA□_RG11_un□□gned_textur□,GL_□VR□m□□□iv□ew,GL_□ES_ve□tex_array_ob□□ct,GL_EXT_instanced_arr□□s,GL_OES_t□xtu□e_floa□,GL□EXT_base_instance□□L_□ES_rgb8_rgb□□,G□_OV□_m□lt□v□ew2,□L_CHRO□IUM_bind_generates_resource,GL_ANG□E_rend□rabil□t□_va□□□ation,GL□OES_□ex□□re_s□encil8,□L_ANGLE_□opy_□e□tu□e_3d,GL_EXT_co□se□vative_depth,GL□□□S_compres□ed_EAC_R11_unsig□ed_□exture,GL_O□S_compresse□_□TC2□pun□hth□oug□A_sRG□□_al□ha_□exture,GL_ANGLE_memory_size□GL_OE□_co□p□essed_EAC_R□□_si□ned_t□xture,□□_ANGLE_robust_clie□□_memory□GL_AMD_per□ormanc□□m□□it□r,G□_OE□_□o□pr□ssed_EAC_RG11_signed□tex□□□□,□L_□EBGL_vide□_texture,GL_EXT_textur□_filt□r_anisotr□pic□,GL_EXT_ble□d_func_extended,GL_□NGLE_g□t_ser□alize□_context_s□ring,□L_□NGLE_t□□ns□ated□□hader□source,GL□OES_element_i□d□x_u□nt,GL□ANGL□_te□□□re_co□pression_dxt3,GL_A□GLE_multi_d□aw□GL_ANGLE_sha□er_pixel_local_□torage□□L_ANGLE_re□uest_e□tension,GL_OES_EGL_i□age,GL_ANGLE_b□se□vertex_base_i□stance,GL_OE□□get_progr□m_□□□ary,GL_A□GL□_clip_c□ll_distance,G□_O□S_d□a□_buff□□s_indexed,GL_EX□□polygo□_offs□□_clamp,GL_APPLE_clip_distan□e,GL_ANGLE_te□ture_co□pressi□n_dxt5,GL□OES_surfac□less□context,GL_NV_pixel_buffe□_object□G□_O□S_E□L_image_□xte□□□l_□ss□3,□□_EXT_color_b□f□er_float,□L_NV_frameb□□fe□_□lit,GL_EXT□ren□er_sn□rm,G□□E□T_texture□co□pressio□_bptc,GL_E□T_tex□ure_c□mpression□rgtc,G□_E□□□read_format_□g□a,GL_□□□□MI□M_bind_unif□rm_location,□L_EXT_draw_b□ffers_in□exed,GL_EXT□map_□uffer_ran□e,GL□OES_text□re_border_clamp,GL□OES□□epth32,GL□ANG□E_s□a□er_pixel_local_sto□age_coh□rent,GL_EX□_tex□ure_format□□GR□8888,G□_EXT_r□bust□ess,□L_OES_s□andard_derivati□es,□L_ANGLE_get_tex□le□e□□p□ra□eter□GL_EXT_tex□ure_storage,GL_OES_textu□e_□po□,GL_ANGLE_fr□meb□ffer_multisamp□e,G□_EXT_unpack_su□i□age,G□□ANGLE_□rovokin□_vertex,GL_CHRO□I□□_copy_tex□u□e□GL_□□T_text□r□_rg,GL_O□□_c□m□ressed_ETC2_sRGB8_alpha8_t□x□u□□,GL_A□GLE_base_vert□x_ba□e_in□t□n□e_shader_builtin,GL□ANGLE_lossy_etc_decod□,GL_EX□_t□xture_□om□r□ssion_s3t□_srgb,GL_O□□_□bo_render_m□pmap,GL_EXT□di□card_framebuffe□,GL□OES_□apbuffer,□L_OES_t□xtur□_half□□□o□□_li□ear,GL_□X□_c□□p_□□ntrol,GL_EXT_tex□ure□border_cl□mp□G□_OES□s□□der_multisamp□e_i□terpolation,GL_EXT_□hader_t□xture_lod,GL_□XT_t□x□u□e_□irr□r_clamp_to_edg□,GL_OES_pack□□_depth_ste□cil□GL_ANGLE_texture_multi□ample,GL_EXT_color□buffer_half_float,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