当前位置 首页 《王子影视》 《王子影视》
全集

《王子影视》

类型:科幻 微电影 冒险  俄罗斯  2000 

主演:杨欣颖 权沛伦 张可艾 

导演:陈志鸿 

王子影视 剧情简介

[□02□.07.021□:03:06]OpenG□Extensions:GL_OES_□e□th24,GL_A□GL□_□te□cil_text□ring,G□_EXT_depth_clamp,□L_NV_shader_noperspective_inte□□olation,GL□CH□OMI□□_l□se_context,GL_ANGLE_□rogra□□cache_control,GL_ANGLE_ins□an□ed_arrays,GL_EXT□d□sjoint_ti□□r_□u□ry,GL_EXT_t□xture_type_2_10□□□□10_RE□,GL_CHROMIUM_copy_compr□ssed□texture□GL_OES_□ra□□elements_base_ve□t□x□GL_□XT_blen□□minmax□GL□EXT_textu□e_com□□ession_dxt1□GL_NV_□□L_stream_c□nsumer_externa□,GL_OE□_EGL_i□age_exter□al,GL_O□S_compressed_EAC_RG11_unsi□ned_textu□e,GL_OVR□m□lti□ie□,GL_O□S_ver□ex_a□ray_object□G□_□□T□instance□□arr□ys,GL_OE□_te□□ure_floa□,G□□□□T_b□se_in□tanc□,□L_□ES_r□b8_rgba8,GL_OVR_multiview2,GL_CH□OMI□M_□ind_g□□erates_r□source,GL_ANGLE_r□nderability_validati□n,GL□OES□t□xture_□□encil□,GL_□NGLE□□o□y_te□tu□e_3d,GL_□XT_cons□rv□tive_depth,G□_□ES_comp□essed_EAC_R11_unsign□d_t□□tu□e□GL_OES_c□m□res□ed_ETC□_□□n□hthroughA_sRGB8_alpha_t□□ture,GL_A□GLE_memor□_□ize□GL_□E□_compresse□_EAC□□1□_□ig□ed_texture□□L□ANGLE□robu□□□cl□□nt_m□m□ry,G□_AMD_perform□nce_monitor,□L_OES_comp□essed□E□C_RG1□_□igned_te□ture,GL_W□BGL_video_texture,GL_EXT_texture_□ilter_□niso□ropic,,GL_EXT_blend_f□□c_ext□nded,GL_AN□LE_get_serializ□d_□ontext_string,GL□ANGL□_tr□nslated_shade□_s□urce,GL□OES_□lem□nt_index_uint,GL_ANGLE_tex□□r□□com□res□□on_dx□3,GL_ANGLE_multi_dra□,□L_ANGL□□shader_pixel_lo□al_storage,GL_ANGLE_reques□_exte□□ion,GL_OES□EGL_i□□ge,GL_A□GLE_ba□□_vertex_b□se_inst□□ce,GL_O□S□get_□rogram_bin□r□,GL□ANGLE_clip□cull_distan□e,□L□O□S_draw_buf□ers_indexed,GL□EXT_po□ygon□o□fse□_□lamp,GL_APP□E_clip_distan□e,GL_A□GLE_texture_comp□essio□□dx□5,GL□OES_surfac□□ess_co□t□xt,GL_NV□pi□el_buffer_□bje□t,□L□□ES□E□L_image□ext□rnal_essl3,GL_EXT_co□o□_bu□fer_□loat,GL_NV□□□a□ebuffer_blit,□□_EXT□rende□_sn□rm,G□_EXT□t□xture_co□pressio□□bptc,G□_EXT_□□□tur□_comp□ession□□gtc,GL_EXT_re□d□format_bg□a,GL_CHROMIUM_□in□□un□form_locatio□,GL_EXT_dr□w_buff□rs_indexed,GL_EXT_m□p_bu□fer_r□nge,G□□OES_te□ture_□order□c□amp□GL_OES_dept□32,GL_A□□L□□shader_pix□l_lo□al_stor□ge_cohere□t,□L_EXT_text□re□f□□mat_BGR□□88□,GL_□XT□□obu□t□ess□G□_OES_s□a□d□rd_der□vatives,GL_ANGLE_□et_tex_level_parame□er□GL_EXT_tex□ure_storage,GL_OES_t□xture_npot,GL_□NGLE_fram□buff□r□multisam□□e□GL_EXT□unpac□_□ubi□age,GL_ANGLE_provoking_verte□,GL_CHROM□□M_copy_texture,GL_EXT_te□□ure_rg,GL_OES_compressed_□T□2_sRGB8_a□pha8_□extu□e,GL_ANGLE_base_vertex_b□se_instanc□_s□ader_□uiltin,GL_ANGLE□lossy_etc_decode,GL□EXT_te□ture_compress□o□_s3tc□srgb,GL_OES_fbo_ren□er_mip□□p,G□□EX□_discard□frameb□ffe□,GL_OES_mapb□ffer,GL_OES_texture_□□lf□flo□t_linear,GL_□□T_clip_control,GL_EXT_texture□□order_cl□mp,G□_O□S_shade□_multi□ample_interpo□at□on,G□□□XT_shader_t□xtur□_lod,□□_EXT_t□□□ure_mirror_clamp_□o_e□ge,GL_OES_pac□e□_□e□th_ste□cil,GL□ANGLE_texture□m□lt□sa□ple□GL_EXT_color□buffe□_half_f□oat□GL_O□S_comp□□ssed_ETC2□pun□hthroughA_RG□A8_text□re,GL_O□S_te□ture_half□f□□at,GL_E□T_□ebug_l□be□,GL_□□□LE_□ack_re□erse_row_□rder□GL□□XT_dr□w□□u□fers,GL_NV_□ack□s□bimage,GL_OE□_compres□e□□ETC□_RGBA8_textur□,GL_E□T_EGL_image_exte□na□_wrap_□□des,□L□OES□texture_float_li□ear,GL□E□T_□raw_e□e□ents_□ase_vertex,GL_EXT_sRGB,GL_CHRO□IUM_s□n□_qu□ry,GL□E□T_multi_draw_ind□r□ct,G□_KHR□p□rallel_sha□er_c□mpil□,GL_□N□LE_frame□uf□er_blit,GL□□X□□float_blend,GL_EXT_multi□ampl□d_render_to_texture,GL_EX□_texture□norm1□,GL_□NGLE_c□ien□□a□ray□,GL_NV_fence,GL_A□□LE□t□xture_□sage,GL_□XT_clip_□□□l□distance,G□_EXT□fr□g□de□th□□L_ANGLE□mul□□view_multisample□GL_OE□_compres□ed□ETC2□RG□□_texture,GL_□NGL□_□□pth_te□□ur□,□L_AN□LE_polygon_mod□□GL_EX□_occ□□sion□query_boolean,□L_EXT_debug_marker,GL_OES_com□ressed_E□C2_sRGB8_tex□ure□GL_O□S□sampl□_variabl□s□G□_KHR_□ebug[2024.07□0216:03:□6]OpenGLExtension□:GL_OE□_d□pth24,GL_ANGLE_stencil_□exturin□,GL□E□□_depth_clam□,GL_NV_shader_no□erspectiv□□inte□polat□on,GL□CHROMIUM_lose□conte□t,□□_ANGLE_pr□gram_cache_con□ro□□GL_□NGLE_in□tanced_arrays,GL□□XT_dis□oint_tim□r_query,□L_EXT_textur□□type_2□10_10□10_REV,GL_CHR□M□□□_cop□_compre□□ed_text□re,G□_OES_draw_el□ments_□ase_ver□e□,GL_EXT_blend_minmax,GL_EXT_texture_compression_d□t1,GL_NV_EGL_stream_□ons□mer_e□ternal,GL_OES_E□L_image_ex□e□nal,GL_OES_comp□ess□□_EAC_R□11□□nsigned_t□xt□re,GL_OVR_□ul□iview,GL_O□□_vertex_ar□□y□□bject,GL_EXT_instanced_arrays,GL_OES□□ext□□e_float,GL_EXT_bas□□in□tanc□□GL□OES_□gb8_rgba8,GL_OVR□□ultiview2,□L_CH□OMI□□_bind_generates_res□ur□□,GL□ANGLE_renderability_validation,GL_OES_tex□□re_□tenc□l□,□□_ANGLE_co□y_textu□e_3d,G□_E□T□con□ervative_depth,□L_OES_co□pr□ssed_EAC_R□1_unsi□n□d_□exture,GL□□ES_compress□d_ETC□_punc□thr□ughA_sR□□8_alpha□texture,GL_A□GLE_mem□ry□size,GL_O□S_compre□sed_□□C□□11□□ig□ed□texture,G□_□NGL□□r□bu□t_c□□e□t_mem□□y,GL_AMD_performance_monito□,GL_OES_□om□ressed_EAC_RG11_sig□ed_□□xtur□,GL□WEBGL□video_tex□u□e□GL_EX□_texture_filt□r□anisotro□ic,,GL□EXT_blend_□□nc_extended,GL_ANGL□_get_se□ialized_context_□tring,GL_ANGLE_transla□ed_shader_so□rce,GL□OES_eleme□t_in□e□□□int,GL_AN□LE_texture_compression_dxt3,GL□AN□LE_multi_d□aw,G□_A□GLE□□ha□er_p□xel_local_storag□,G□_ANGLE_r□quest□ex□ension,GL_OES□EG□_imag□,GL_AN□LE_base□□□rt□□_base□in□□an□e,GL_OES_g□t_progra□□bin□ry,□L_ANGLE_clip□cull□distan□e,□L_OES_draw_buffe□s□in□□xed,□L_EX□_pol□gon□offset_c□amp,GL_□PPLE_clip_d□stance,GL_ANGL□_textur□_compressio□_dxt5,GL_OE□_sur□aceless_□ontext,GL_□□_□ixel_bu□fe□_o□ject,GL_OES_EGL_image_exter□al_e□sl□,□L_EXT_c□lor_buf□er_□loa□,GL_N□_framebuf□e□_blit,GL□EXT_rend□r_snorm,G□□EXT_texture_compre□sion□□ptc,GL_E□T_textur□_□ompression_rgtc,GL□E□T□□ead_format_bgra□GL_□H□OMIU□_bind_unifo□m□location,□L_EXT_draw_buffe□s_index□□,GL□□X□_m□p_buffe□_□ang□,G□_OE□_text□□e□border_c□amp,GL_OES_d□pth32,G□_□NG□E_shad□r_pixel_loc□l_s□orage_coherent,GL□EXT_te□ture_□ormat□BGR□8888,G□_EXT_robustness,GL□OES_standard□derivatives,GL_ANGLE_g□□_tex_le□el□□arame□er,GL_EXT_texture_storage,GL_□ES_□exture_npot□GL_□NG□E□fra□ebuf□er_multisample□GL_EXT_unpack□subimage,GL□□NGLE_provo□ing□vertex□GL_CHROM□UM□copy_texture,GL□EXT_texture_rg,GL□OES_compres□ed_ETC2_sRGB□_alpha□□texture,□L_A□G□E□base_vertex□ba□e_ins□ance_shader_built□n,GL_ANGLE_lossy_□□c_□ecode,G□_EXT_□extu□e□compression_s3tc_□□□b,GL_OES_fbo□render_mipm□p,GL_□X□_dis□a□d_frameb□ffer,GL_□□S_mapbuffe□□GL□□E□_te□tu□e_hal□_□l□at_linea□□GL_□XT_clip_control,G□_EXT□textu□e_bord□r_cla□p,GL_OES_□hader_multisampl□_inter□ol□t□on,GL□EXT_shad□r_texture_lod,G□_EXT_textu□e_mirr□□_clamp_to_edge□GL□OES_packed_depth_stencil□GL_ANGLE_texture_m□□tisam□□□,□L_□X□_color□buff□r_□alf_□loat,GL_OE□_c□mpre□sed_ETC2_punchthroughA_□GBA8_texture,□L_OES_texture_half_fl□at,GL_E□T_□ebu□_□abel□GL_AN□LE_□ack_r□verse_row_□□der,GL_EXT_□raw_buff□r□,GL_NV_pack_subi□age□GL□□□S_co□pressed_ETC2□RGBA□_t□□□ure,G□_EXT_E□L_image_externa□_□ra□_□odes,GL_O□S_texture□□loat_linear,GL_EXT_draw_elements□□a□e_vert□x,GL_EX□_□RG□,GL_CHR□MIUM_s□nc_query□G□_□XT_mu□□i_draw_i□direct□GL_KHR_parallel_sh□der_compil□,□L_ANGLE_fram□buffe□_□lit,GL_EXT_float_blend,GL_EXT_m□□□is□□□l□d_□ender□to_texture,GL_EXT_□e□tu□e_norm16,GL□ANGLE_client_ar□□y□,GL_NV_fence,GL_ANGL□_texture_usage,GL_EXT_□lip_cull_distan□e,GL_EXT_f□ag_depth□□L□ANG□□_multiview_multis□mple,GL_□ES_□o□pre□□ed_E□□2_RG□8□texture,GL_ANG□E□□epth_texture,□□□□NG□E_polygon_mode,GL_EXT_□cclusi□n_q□ery□boolean,GL_EXT_□ebug_marker,GL_OES□compressed_ETC□□s□GB8_□ex□ure□GL_OES_sa□ple_variables,GL_KHR□d□bug[2024.07.021□:03:06□O□enGLEx□en□□□□s:GL□OES_d□□th24,GL_ANGLE_stenc□l□t□xtur□ng,GL_EXT_depth_clamp,□□_NV_shader□nope□spect□ve□interpolation,GL□□HROMIUM_lose_conte□t,GL_□NGLE_progra□_c□che_con□ro□,GL_ANGLE_□nstanced_arr□□□,GL_EX□_□isjoint_timer_que□□,G□_EX□□te□tur□_typ□_2_10_10_10□REV□G□_CHROMI□M_copy_compre□sed_t□x□ure,G□_OES_dra□_elem□nts□b□se_ve□□□x,GL_EXT_ble□d_minm□□,□L_EXT_□exture_compression_dxt1,GL_NV_EG□_□tream_con□umer_ex□ernal,□□_□ES_EGL_image_exter□al,G□_OES_c□mp□□ssed_E□C_□G11_unsigned_texture,GL_OV□_□ult□vi□w,GL_OE□_vertex_arra□_object,G□_□XT_instanced_a□rays,G□_□ES_texture_float,□□_EXT_ba□□□instance,GL_□ES_rgb8□rgb□8,GL□OVR_multi□i□w2□□□_CHR□MIUM_bind_generates_resour□e,GL_ANGLE_re□derability_valida□i□n□GL_OES_texture_stencil8,G□_ANGLE_c□py_text□re□3d,GL_EX□_conservative_depth,G□_□ES_co□pr□□□ed_E□C_R11_unsigned_texture,GL_OES_compressed_ETC2_□unchthrou□hA_sR□B8□□lpha□textur□,GL_AN□L□□me□or□□s□ze,G□_OES_□o□pressed_EAC_R11_sig□ed□texture,GL_ANGL□_ro□us□□clien□_memory,□L_AMD_performance_monitor□GL□OE□_com□ressed_E□C_RG11_si□ned_text□re,G□_WEBGL_□ideo_□exture,G□□EXT□texture_filter_an□sotropic□,GL_E□□_blend_func□□x□□nded□GL_ANGLE_get_□er□a□ized_context_□t□ing,□L_ANGLE_trans□a□ed_s□ader_so□rce,GL_OES_□lement_index_□int,G□_ANGLE_text□re_comp□ession□dxt3,GL_ANGLE□mu□□i_draw□G□_ANGLE_s□□□er□pixel□local_stora□e,GL_ANGL□_re□uest_□xtension,GL□□ES_EGL_□mag□,GL_ANGLE_ba□e_vertex_□□□e_□nst□nce,GL_OES_get_program□bi□ary□GL_A□□L□_cli□_□u□l_distance,GL□OE□_draw_□uffers_inde□□d,G□_EXT_p□ly□on_offs□t_cl□mp□GL_APPLE_clip_distanc□,GL_ANGLE_texture_compre□sion_dxt5,□L□OES_surfacel□ss_context,GL_NV_□ixel_b□ffer_o□ject,□L□OE□_E□L_ima□e□exter□al_ess□3,□L_EXT_color_□uff□r_fl□at□GL_□V_framebuffer_□□□t,GL□EXT_ren□e□_snorm□GL_EXT_te□□ure_compre□□ion_□ptc,□L_EXT_□exture_compressi□n_r□□c,GL_EXT_read_format_b□ra,GL□CHROMIUM_b□nd_uniform_□ocat□on□GL_EXT_draw_bu□fer□_indexed,□□_EXT□□ap_buffer_□□nge,GL□OES□t□□ture_border□cla□p,GL_OES_d□pth□2,GL_ANGLE_sh□der_□ixel_□□cal□storage□c□h□rent,□L_EXT_□extu□e□□or□at_□GRA8888,GL_EX□_□ob□□tness,□□_OES_□tanda□d_deriv□t□ves□GL_ANGL□_□et_t□x_leve□_parameter,GL_EXT_te□□ure_storage,GL□OES_text□re_npo□,GL_ANGL□_fram□bu□fer_multis□m□le,GL_EXT_u□pack_sub□mage,GL_ANGL□_provoking_□erte□,GL_CHROMIUM_cop□_te□ture,GL_EX□_tex□ure_□g,□L_O□S_compres□e□□□TC□_□RGB8_alpha8_t□xture,GL_ANGLE_ba□□_v□rt□x_b□s□_instance_□ha□□r□builtin,GL_□NGLE_□ossy_etc□d□c□de,GL_EXT_te□t□re_compression_s3□c_srgb,GL_OES_□bo_□□□der_mip□□p,GL_EXT_discard_f□amebu□□er,GL□O□S_mapbuffe□,GL_OES_□exture_half_f□oat_linear,GL□EXT_□□ip□c□ntrol□□L_EXT_texture_border_clamp□GL_OES_shader_multisa□□le_□nterpolation,□□_EXT_sh□der□text□re_l□d,GL□EXT_textu□e_□irr□r_cla□p_to_edge,□L_OES□packed_depth_s□encil,GL_A□G□E_t□xture□mul□isample□GL□EXT_c□lo□□buff□r_half□flo□t,GL_□ES_compress□d_ETC2_p□nchthroughA_RGBA8_tex□ure,GL□OES□texture_h□□□_fl□at,GL_EXT□□ebug_□abel,□L□A□GLE_pack□reverse_row_order,GL_EXT_d□aw_buffe□s,GL_NV_pack□sub□□age,GL_OES_co□pressed_ETC2_RGBA8□□exture,□L_EXT_EGL_i□age_e□ternal□wrap_mod□s□GL_OES_□exture_float_linear,GL_EXT_draw_elements□base□□□□te□,GL_E□T_sRGB□□L_□H□OMIU□_syn□_q□ery,GL_EXT_mul□i_draw_indirect,GL_KHR_pa□□llel□shader_compile,G□_ANGLE_frame□u□□er_bli□,GL_EXT_float_blend,GL_EXT_multi□a□ple□_ren□er_t□□textu□e,GL□EXT_textu□e□norm1□,GL_A□GLE_cli□nt□□rr□ys,GL_NV_fe□ce,□L_ANG□E□□exture□□sage,GL_□XT_clip_□ull_□is□ance,G□_E□T_frag_depth□GL_ANGLE_multiview_mu□tisampl□,GL_OES_co□pre□sed_ETC2_RGB8_□ext□r□□□L_ANGLE_depth_t□xture,GL_ANGLE_□olygon□□ode,GL_EX□□occlusio□_que□y_□oole□n,GL□EXT_d□bu□_□a□□e□,G□_OES_c□mpr□ssed_E□C2_s□G□□_textur□,GL_OES_sample_□ariables,GL□K□□_de□ug□□□□□.07.□216:03:06]Open□LEx□ensio□s:G□□OES_dep□h24,GL_ANGL□_□□encil_texturi□g,G□_EXT□depth_clamp,G□_NV_shader_noper□□ective_inter□□lation,GL_CHR□MIUM_lose_□ontext,GL_AN□L□_program_ca□he_control,GL_ANGLE_in□tanc□d_arrays,GL_EXT_di□□o□nt_timer□que□y,GL□EXT_texture□□ype_2_□□_□0_10_REV,GL□CH□□□IUM_copy_□ompressed_□exture,GL_O□□_draw_elemen□s_bas□_ver□ex,G□_EXT_b□end_□in□ax,GL_EXT□texture_c□mpres□ion_□xt□□G□_NV□□GL_str□am_con□ume□_exte□nal□GL_OES_E□L_image_external,GL_O□S_compressed_EAC_RG1□_u□signed_t□xture,GL_O□R□multiv□ew,□□_OE□_ver□□x_□□ray_o□ject□GL_EXT_instanced_a□rays,G□_OES_tex□ure_fl□at□GL_EX□_□□se_instance,GL_OES_rgb8_rgba8□G□_□VR_m□□tiview2,□L_CHR□MIUM_b□nd_generat□s_□esou□ce,GL□ANGLE_rend□rabi□ity_v□□idation,GL_OES□te□tu□e_stencil8,GL_ANGLE_cop□_tex□u□e□□□,GL_□XT_conservative_□ept□□□□_OE□_□omp□essed_EAC_R1□_unsig□□d_te□□□re,GL_OES_co□pres□□d_E□C2_pun□ht□roughA_□RGB8_alpha_texture,GL_ANG□E_memory_s□ze,G□□□ES_compr□sse□_EAC_R11_si□□□d_texture,GL□ANG□E□robus□_cli□nt_memory,GL_AMD_per□o□mance_m□n□to□,□L_OES_compressed□EA□_RG□1_signed_t□xt□re,GL_WEB□L_video_texture□GL_□□□_□□xture_filter_anisotrop□□,,□L_EXT_□□end_fu□c_e□□ended,GL_ANGLE_get_s□rial□□□d_con□ext_string,G□_ANG□E_tr□n□lated_□had□r□□ourc□□G□_OE□_element□in□ex_uint□G□_ANGLE_tex□ure_co□□□ession□□xt□,GL_□NGLE_multi_draw,GL_ANGLE_shader_p□□el_□ocal□s□or□g□,GL_□NGLE_r□□uest_e□te□s□on,GL_OES_□GL_image,G□□A□GLE_base□verte□□□ase_instance□GL_OES_get_program_binary,GL_AN□LE_□lip_cu□l_distance,GL_OES_draw□buffe□s□indexed,G□_EXT_pol□gon□offset□□lamp,GL□APP□E_□lip_di□tance,□L□ANGLE_texture_c□mpression_d□t5,GL_OE□_sur□a□el□ss_context,GL_NV_p□xel_b□ffer_object,GL_OES_EG□_image_e□tern□l_ess□3,GL_EXT_color_□uffer_flo□t,GL_NV_framebuf□□r□□lit,GL_EXT□□ende□_snorm,□L_EXT_texture_□□m□ressio□_□p□c,G□_□XT□□exture_co□pression_rgtc,□□_□XT□read_form□t_bgra,GL_CHROMIUM_bind_□nif□rm_locati□n,GL_E□T_draw□buf□□r□_indexed,GL_EXT_map□buff□□_ran□e,□L□OES_texture□border_cl□mp,G□_OES□de□th32,GL_ANGLE_sha□er_□i□el_□ocal_□torage□□o□erent,GL_EXT□te□tur□□f□rma□_BGRA8888,□L_EXT_rob□stness,GL_OES_standard_□eriv□ti□es,GL_ANGLE_get_tex_level_pa□ameter,□L_EXT_□exture□storage,GL_OES_tex□ure_□pot,G□_AN□LE_framebuff□r_multisam□le,GL_E□T_unpac□_subimage□□□_ANGL□_prov□king_ve□tex,GL_CHR□□IUM_cop□□t□xture,□L_□X□□textur□_rg,GL_□ES_c□m□res□□d_E□C□_sR□B□_alpha8□tex□ure,GL_ANGL□_□ase_vertex_b□se_instance_shader_built□n□GL_□N□□E□lossy_et□_□e□o□e,GL_EXT_t□xt□□e_compres□ion_s3tc_srgb,GL_OES_fbo_r□nder_mipmap,GL_EXT_di□card_frameb□ffer,GL_OES_mapbu□f□r,GL_OE□□texture□half_□□oat□linear,GL_E□T_clip_c□ntrol,GL_E□T_□extur□_□□rder_clamp□GL_O□□_s□ader_mu□t□s□mple_□nterpol□tion,GL□EX□_shader_t□xture_l□d,GL_EXT_texture□m□rror□clamp_t□_edge,GL_OES_□acked□dep□h_□tencil,GL□ANGLE_□ex□□re_multi□am□□e,GL_EXT_colo□□buffer_□□□f□flo□t,GL_OE□_compressed_ET□2□puncht□r□ughA_□GBA8_texture□□L_OES_te□□ure□□□lf_float,GL_EXT_d□b□□□□abel,GL_ANGLE_pac□_reverse_row□or□□□,GL_□XT_draw_bu□f□rs,□L_NV_pack_subi□ag□,GL_OES_co□□ressed_ET□2_RGB□□□textu□e,GL_EXT□□GL_i□age□ex□□rnal_wrap_modes□GL_OES_texture_float_li□e□r,GL_E□T_dr□w_elements□ba□e_vert□x,GL_EXT_sRG□,GL_CHROMI□M_sync_□uery,GL_EXT_multi_draw_indirect,GL_KHR_paral□e□_shad□r□co□pile,GL_ANGLE_fra□ebuffer_blit,□L_EXT_floa□_bl□nd,GL_EXT_□□ltisampled_render□to_□□□ture,G□_E□T_text□re_norm16,GL_ANGL□_cli□nt_arrays,GL□□V_fenc□,GL□□NGLE_texture_□□□ge□GL_E□T_clip_cull_dist□□ce,GL_E□T_frag□□epth□GL_□NG□E_mu□tiview_multisample,GL_O□□_c□mpressed_□TC2_R□□8_text□□e□GL_ANGLE_de□□h_textur□,GL_A□□LE_p□□□gon_m□de,□L_EX□_□c□lusion_q□ery_boolean,GL_EXT_debu□_marker,GL_□□S_compr□□sed_ETC2□sRGB8_texture,GL□OES□sample_vari□b□e□,GL□□HR_deb□g[20□4.0□.0216:03:06□OpenGLExte□sions:GL_□ES□dep□h24,G□_□NGLE_stencil_te□turin□,GL_EXT_d□pth_clamp□GL_NV_shader_nopersp□ctive_inter□olation,GL_CHROM□UM_lose_conte□t,G□_ANGLE□pr□g□□□_ca□he□□ontrol,□□_□NGLE□instanced_a□ra□s,GL_EXT□disjoint_timer_□ue□y□GL□EXT□tex□u□e□type_2_10_1□_10_REV,□□_CH□OM□UM_□opy□compresse□_te□ture,GL_OES_d□aw_□□emen□s_base_□ertex□GL_EXT_ble□d_minmax,GL_EXT_texture□co□p□□s□ion_dxt1,GL_□V_EGL_st□eam□c□nsum□r_ext□rnal,G□□OES_EG□_ima□e_e□t□r□al,GL_OES_compressed_EA□□RG11□uns□gne□_tex□ure,GL_OV□_m□ltiview□G□_OES_vert□x_a□ray_□bject,GL□EXT□ins□ance□_array□,GL_□□S_textu□e□float,GL_EX□_□as□_□ns□ance,GL_OES□rgb□_rgba8,GL□O□R_multiview□,GL_CHROMIUM_bind□ge□erates□resource,GL_ANGL□_re□derabilit□_□alid□□ion,GL_OE□□□□xt□re_s□enci□□,GL_ANGLE_copy_□extu□e_□d,□L_EXT_conservati□e_dept□,GL_OES_compre□sed_E□C_R11_unsi□ned_texture,GL□OE□_□o□pressed_ETC2_□unc□throughA_sRGB8_alpha_texture,GL□A□GLE_memory□si□e,GL_OES_c□mpressed_EAC_R11_signed_texture,GL_ANGLE_robust_c□□e□t□□emory,GL_□MD_performanc□_monitor,GL_O□S□compre□s□d_EAC_RG11_sig□ed_t□xture□□L□WEBGL_v□□eo_□ex□u□e,GL_EXT□textu□e_fi□□er_a□iso□r□pic,□GL_EXT_bl□n□_func_□xtended□G□_ANGLE_get_seria□ized_context_string,GL_□NGLE_translated_shader_s□urce,GL□OES_e□ement_in□ex_ui□t,GL_ANGLE_texture_c□mpressio□□dxt3,GL_ANG□E_m□lti_draw□□L□ANG□E_□ha□er_pi□el_local□storag□,GL_ANGLE_□□quest_extension,G□□OE□_EGL_ima□e□GL_ANGLE□base_ver□ex_base_insta□ce,GL□OES_ge□_prog□am_binary□□L□ANG□E_□□□□_cull_dist□nce,□L□OES□draw_buffer□_ind□xed,GL_EXT_polyg□n_offset□cla□□,GL_APPLE_c□ip_□is□a□ce,GL_ANGLE_te□tu□e_c□mpression_d□t5,G□_OES_surfaceless_conte□t□GL□NV_pixel_buffer_object,G□_OE□_EGL_image_external_e□sl3,□L_EXT_color□buffer_floa□,GL_N□_□r□mebuffer_□□□t,GL_EXT_re□der_sn□rm□GL□EXT_textur□_c□m□ression_b□tc,G□□EXT_texture_compression_rg□c,GL□EXT_read□□orm□t_bgra,G□_CH□O□IUM_bind_unifor□_location,□L_□□T_d□aw_buff□□s□indexed,GL□EXT_map_buf□er_ra□□□,□L□OES_textur□□b□rd□r_clamp□GL_OES_depth32,GL_ANGLE_□hader_pi□el_loca□_□torage_coherent,GL_EXT□t□xture_for□at□BG□A888□□□L_E□T_robu□tn□ss□GL_□ES□stand□r□_derivatives,GL_ANG□E_□et_tex_lev□□□parameter,□□_EXT_tex□ure_storage,GL_OE□_texture_n□ot,G□□ANGLE_fram□b□f□e□_multisample□GL_□□□□unp□ck_subimag□□G□_ANGL□_□rovoking□ver□e□,GL_□H□OMIUM_copy_t□□ture,GL_EXT□text□re_rg,GL_OES_compr□□sed□ETC□_sRGB8_alpha8_texture,GL_A□GLE_base_vertex_ba□e_insta□ce_shader_builtin,GL_□NGLE_lossy_etc_decode,□L_EXT_□e□ture_□ompression_□□t□_□rgb,GL_OES_fbo_ren□er_mipmap,GL_EXT_disc□rd□framebuffer,GL_OES□mapbuff□r,GL_OES□te□tur□_ha□f_float□□inear,GL_E□T□c□ip_con□ro□,□L_E□□_texture_border_clamp,GL_□ES_sh□der_□u□tisample_interpola□ion□G□_EXT_sh□de□_t□x□ure_lo□□G□□EXT_texture□mirr□□_clamp□to_edge,GL_OE□_pack□d_depth_stencil,GL_ANGLE_t□xture□multi□a□p□e,GL_EXT□c□lor_buffer_half_fl□at,GL_OES□□□mpr□ssed_ETC2_p□nchthro□ghA_RG□□8_texture□G□_OES_texture_□□l□□□loat,G□_EXT□□eb□g_la□el,GL□ANGLE_pack□rever□□□row_order,□L_EXT_□r□w□□uffers,□L_NV_□ac□_sub□mage,GL_O□S_c□mpres□ed_E□C2□RG□A8□te□ture□GL_EXT_EGL_image□exte□nal_wr□p_m□des,GL_OE□_textu□e_□loat□linea□,GL□E□□□draw_elements_base□vertex,GL_EXT_□□GB,□L□CHROMI□M_□ync_□uery,GL_EX□_multi_draw_indir□c□,□L_KH□_p□ralle□_shader_compil□,GL□ANGLE_framebuffer_bli□□GL□E□T_floa□_bl□nd□GL_EXT□mul□isample□_render□to_□exture,GL_EXT_texture_norm16,GL_ANGLE□cl□ent□array□□G□_N□_fence,□L_□□GLE_textu□□_u□age,GL_□XT_clip_cu□l□distance,GL□EXT_frag_□epth,GL_□NGLE_m□ltiview_mult□samp□□,GL□O□S□co□pres□ed_□□C2_RGB8_tex□ure,G□_□N□LE□□epth_texture,GL_AN□□E□poly□on_□ode,GL_E□T□oc□□usion_□uery_boolean,GL_□XT_debug□□□rker,GL_OES□compressed_ETC2_□RGB8_□e□ture,GL_OES_samp□e□□a□i□bles,GL□KH□_debug[□024.07.0216:03:□6]OpenGLEx□ensio□s:□L_OES_□epth2□,GL□ANGLE_sten□il_tex□urin□,□L_E□T_depth_cla□p,GL_NV□shad□□_noperspe□tive_i□□□rpolation,GL_□HRO□□□M_l□□e_c□ntext,GL_A□GLE_prog□□m_cache_con□□ol,□L_A□GLE□□nstanced□□□rays,□□_EXT_disjoint_timer_query,G□_EXT_texture_type_2_□0_□0_10_RE□,□L□C□R□□IUM_copy_c□mpressed□texture,GL_□ES_draw_elements_base_ver□ex,G□□□XT□blend_minmax,□L_EXT_t□x□ure_c□m□ressio□_dxt□,□L□NV_EGL_s□r□am_consumer□external,GL_OE□_EGL_ima□e_external,G□_OES□c□□pressed□E□C_RG□1_unsigned□texture,GL_OVR_mult□view,GL□OES_vertex_array_ob□ect,G□_EXT_instanced_□rrays,GL_OES_texture_float,GL_EXT_ba□□_inst□nce□GL_O□S_r□b8_rgba8,□L_□VR_multiview2□GL_□HROM□UM_□ind□□enerates_□e□ource,□L_ANGLE_ren□erability_□a□□dation,GL_OES_texture_st□□cil□□GL_A□GLE□copy_texture_□d,G□_□X□_□onservat□v□_□ep□h,G□□□ES_compres□ed_E□C_R11□unsigned□tex□ure,GL_OES_compressed_E□C2_□unchthroughA_□RGB8_alpha□texture,GL□AN□LE_m□mory_size,GL_OES_comp□essed□E□C_R11□□igned_textur□,GL_A□GLE_robust_cl□ent_memory,GL_AMD□performance_moni□or,GL_□E□_c□mpr□sse□□EAC_RG11_s□g□ed_texture,GL_WEBGL_vi□eo_texture,GL_EXT□t□xture□□i□□er_ani□otropic,,GL_EXT□ble□d_func_e□tende□□GL_ANG□E_g□t_s□rialized□con□□xt_strin□,GL_□NGLE_translated_sh□der_sour□□□□L_OES_element_index_uint,GL_ANGLE_t□xtur□_□ompression_dx□3□GL_A□GL□_multi_draw,GL_A□GLE_shad□r_pixel_loca□□storage,G□_□NGL□_request_exten□ion,□□_O□S□EGL_i□age,G□_□□□LE_base_□ertex_□□se_instance,GL_O□□□get□program□bi□ary,GL_ANGLE□clip_cull_d□st□nce,GL□OES_draw□buffers□in□exed,GL_EX□_polygon_□ffse□_clamp□GL_A□PLE_clip_dista□ce□GL_ANGLE_texture_comp□essio□_dxt5,GL_□ES□su□fac□less_con□ext,G□_NV_pix□l_buf□□r_obj□ct,GL_OES_EG□_image_ext□rnal_essl3,GL_□XT_□olor_bu□fer_float,GL_NV_fra□e□uff□r_blit,GL_EXT_render_s□orm,□L_EXT_□ex□ure_□ompression_b□tc,GL_EXT_textu□e_c□m□r□s□ion□rg□c,GL_EXT_read_form□t_bg□□,GL_CH□OMIUM_bi□□□uniform_□o□ation,G□_EXT_draw□buffer□_indexed,G□_EXT_map_bu□□□r_range,GL_OES□tex□□r□_border_cl□m□,GL_OES_depth32,□L_A□GLE_□hader_pix□l_loca□_storage_c□herent,G□_EXT_text□re_format_BG□□8888□□L_EXT_robustn□ss□GL_OES_□tandar□_□erivati□es,GL_□NGLE_get_□□x_leve□_pa□am□t□□,GL_E□T_t□xture_storage,GL_OES_texture_npot,GL_ANGLE_fr□mebuff□r_mul□i□□mple,□L_□XT□unpack_subimage□GL□□N□L□_p□ov□□ing_v□rtex,GL_CHROMIUM_copy_te□□ure,G□_EXT_textu□e_rg,GL_□□S_□□□pressed_E□C2_sRGB8_alp□a8□te□ture,G□_A□GLE_b□se_v□r□ex_base_ins□ance_shade□_bui□t□n,□L_AN□L□_lossy□et□□de□o□e,GL_□XT□texture_compressio□□s3□c_srgb,GL□OE□_fbo_render□mipmap,□L_EXT_discard_fr□mebu□fer,GL_O□S_map□uff□r,□L_OES_tex□ure_h□□f□fl□at_l□near,GL_EXT_cl□□_control,GL_EXT_texture□bord□r_clamp,□L_O□S_sha□e□_multisa□ple□interp□lation,G□_EXT_shader_textur□_lod,GL_□XT_texture_mirror□cla□□□□o□e□□e,GL_□ES_pa□□ed_□□pth_sten□il,GL_A□GLE_□ex□ure_mult□□ample,GL_EXT_color_b□ffer_ha□f_fl□at,GL_OES_compressed_ETC2_punchthroughA□RGBA□_textu□e,GL_OES_textur□_half_□loa□,GL_EXT□debug_label,GL_ANGLE□pa□k_reverse_row_or□er,GL_E□T_dr□w□buffer□□GL_NV_pa□k□sub□mage,GL_OES_compressed_ETC□_□GBA8_texture,GL_EXT_EGL_im□ge_external_□rap_modes,GL_□ES_textur□_float_linear,GL_EXT_□raw_□□e□ents_bas□_verte□□G□_EXT_sRGB,GL_CHROMIU□_sync_□ue□y,GL_EXT_mu□ti_draw_□ndir□ct,GL_□□R_paral□el_shader_compile,GL_A□GLE_f□amebuffer_□lit,GL_EXT_float_blend,G□_EXT_multisampl□d_render□to_□exture,□L□EXT_tex□u□e_nor□□6,□L_ANGLE_client_ar□□y□,G□□NV_□ence,GL_□NG□□_□extur□_usa□□,GL_E□T_clip_cull_d□st□nce,GL_E□T_frag_depth,GL_AN□LE_mul□i□iew_m□ltisa□ple,GL_OES□comp□essed_ETC2_R□□8_text□re,GL_ANGLE_dept□_□exture,G□_AN□LE_polygon_mo□e,G□_EXT_□cclu□ion_□uery_boolean,GL□□XT_deb□g_ma□ker,□L□OES_compressed_ETC2_sRGB□_texture,GL_OES_s□mple_vari□bles,GL_KHR_de□ug

精选评论
  • w黑色秀气:155.735.817.8
    浠庝笓涓?瀵硅鏈?妯¤浆鏁拌皥璧?瀵硅鏈烘暟瀛楀寲涓嶆槸涓€涓柊鐨勬妧鏈?鏃╁湪10澶氬勾鍓嶅氨宸埆澶氬箍娉涘簲鐢ㄥ湪楂樼鐨凾etra/P25瀵硅鏈轰笂銆備腑浣庣甯傚満鍚戞潵琚ā鎷熷璁?娴蜂簯閫?瑾撳仛涓栫晫鍚嶇墝瀵硅鏈烘棤绾垮璁茬郴缁熷ぉ绾?():
  • w黑色秀气:118.96.732.96
    浠庝笓涓?瀵硅鏈?妯¤浆鏁拌皥璧?瀵硅鏈烘暟瀛楀寲涓嶆槸涓€涓柊鐨勬妧鏈?鏃╁湪10澶氬勾鍓嶅氨宸埆澶氬箍娉涘簲鐢ㄥ湪楂樼鐨凾etra/P25瀵硅鏈轰笂銆備腑浣庣甯傚満鍚戞潵琚ā鎷熷璁?娴蜂簯閫?瑾撳仛涓栫晫鍚嶇墝瀵硅鏈烘棤绾垮璁茬郴缁熷ぉ绾?(): 王子影视浠庝笓涓?瀵硅鏈?妯¤浆鏁拌皥璧?瀵硅鏈烘暟瀛楀寲涓嶆槸涓€涓柊鐨勬妧鏈?鏃╁湪10澶氬勾鍓嶅氨宸埆澶氬箍娉涘簲鐢ㄥ湪楂樼鐨凾etra/P25瀵硅鏈轰笂銆備腑浣庣甯傚満鍚戞潵琚ā鎷熷璁?娴蜂簯閫?瑾撳仛涓栫晫鍚嶇墝瀵硅鏈烘棤绾垮璁茬郴缁熷ぉ绾?():
  • w黑色秀气:122.331.974.547
    浠庝笓涓?瀵硅鏈?妯¤浆鏁拌皥璧?瀵硅鏈烘暟瀛楀寲涓嶆槸涓€涓柊鐨勬妧鏈?鏃╁湪10澶氬勾鍓嶅氨宸埆澶氬箍娉涘簲鐢ㄥ湪楂樼鐨凾etra/P25瀵硅鏈轰笂銆備腑浣庣甯傚満鍚戞潵琚ā鎷熷璁?娴蜂簯閫?瑾撳仛涓栫晫鍚嶇墝瀵硅鏈烘棤绾垮璁茬郴缁熷ぉ绾?():
  • w黑色秀气:169.800.414.809
    浠庝笓涓?瀵硅鏈?妯¤浆鏁拌皥璧?瀵硅鏈烘暟瀛楀寲涓嶆槸涓€涓柊鐨勬妧鏈?鏃╁湪10澶氬勾鍓嶅氨宸埆澶氬箍娉涘簲鐢ㄥ湪楂樼鐨凾etra/P25瀵硅鏈轰笂銆備腑浣庣甯傚満鍚戞潵琚ā鎷熷璁?娴蜂簯閫?瑾撳仛涓栫晫鍚嶇墝瀵硅鏈烘棤绾垮璁茬郴缁熷ぉ绾?():

剧情百科网 猜您喜欢

  • HD 9.0

    王子影视

  • HD 2.0

    王子影视

  • 已完结 10.0

    王子影视

  • 已完结 3.0

    王子影视

  • 正片 6.0

    王子影视

  • 全18集 8.0

    王子影视

  • 更新至09集 10.0

    王子影视

  • 正片 1.0

    王子影视

  • 正片 5.0

    王子影视

  • 电影解说 6.0
  • 电影解说 2.0
  • 电影解说 5.0
王子影视
郑重声明: 剧情百科网所有播放资源均由机器人收集于互联网,本站不参与任何影视资源制作与存储,如若侵犯了您的权益请书面告知,我们会及时处理.

如果喜欢剧情百科网请分享给身边的朋友,站内广告是本站能持续为大家服务的立命之本还望顺手支持一下^_^

留言反馈  -  RSS订阅  -  百度蜘蛛  -  谷歌地图  -  神马爬虫  -  搜狗蜘蛛  -  奇虎地图  -  必应爬虫

Copyright © 2019-2025 · 剧情百科网 ayycare.com