《玉龙传》
类型:动作 战争 微电影 地区:其它 年份:2011
主演:Mari Oliveira Lara Tremouroux Joana Medeiros Felipe Fraz?o Thiago Fragoso Bruna G. 布鲁纳·林斯迈耶 Jo?o Oliveira
导演:让·德塞贡扎克
更新:2025-12-23 12:28:46
简介:[□024.□7□0216:03:06]□p□nGLE□□ens□□□s:□L_OES_depth24,GL_A□GLE_stenc□l_texturing□G□_EX□_dep□□_clamp,GL_NV_□had□r□noperspectiv□□interpolation,GL_C□□O□IU□_lose_□ont□xt,GL_ANGL□_pro□ram_□a□he_c□ntrol,GL□A□□LE_instanced_array□□GL□EXT_□i□join□□t□mer_q□er□,G□_EXT_t□xture_type_2_□0_10_10_R□V□GL_CHROMIUM_copy□compres□□d_t□xture,GL_□ES_draw_el□men□s_□ase_vertex,GL□EXT_□lend□minmax,G□_EXT_texture□compression_dxt1□G□□NV_EGL_stre□m_□□nsumer□external,GL_OES_□□L□image_□xternal□GL_O□S_co□pr□s□ed_EAC_RG11_□nsigned_te□t□re,□L□OVR_□□lt□view,GL_OES_vert□x_□rray_□bject□GL_E□T_□nstanced_□rray□,GL_OES_texture_□□oa□,GL□EXT_□ase_i□stance,GL_OES□rgb8_□gba8,GL□OVR_mu□tiv□e□2,GL□□H□OMI□M_□ind_ge□er□te□_re□ource,GL_□□GLE_□end□rabi□it□_validati□n,GL_□ES_t□□ture_stenc□l8,GL_ANGLE_copy_texture_3d,GL_E□T_□onse□vat□ve□□epth,GL_O□S_compres□ed_EA□_R11_u□signed_tex□u□□,GL_O□S_compressed_ETC2_□unchthroughA_sRGB8□alpha_□extu□e□GL_□□GLE_□emory_siz□□GL_OES□compresse□_□AC_R11_signed_textur□,GL□□NG□□□robust_□lie□t□m□mor□,GL_AMD_perf□rmance_monitor□GL_OES_compresse□_EAC_□G11_si□ned_tex□u□e,GL_WEBGL_video_□extur□,GL_□XT_t□xture_□ilter□anisotrop□c,,GL_EXT_b□en□□func□ex□ended,GL□□NGLE_get_□erialized_con□ex□_□tring,GL_ANGLE_tr□nslated_shader_source,GL_OES□element□index_uin□,GL_ANGL□_texture_c□m□ression_d□t3,GL_ANGLE_m□lti_dr□w,□L□ANGLE_shader_pixel_local_storage,GL_□NGLE□request□exte□□□on,□L_OES_EGL□i□age,GL□ANGLE□base_vertex□base_instance,GL□OES_get_program_bi□a□y□□L_ANGLE_clip_cul□_dist□nce□GL_OES_draw_buffe□s_ind□□ed,GL□E□□_pol□gon_offset_cla□p,GL□APPLE_cli□□distance□□L_A□GLE_t□xtur□_compress□on_dx□5,□L_OES_surfaceless_context,GL_NV□pixel_buf□er_object,GL_OES_EGL_image_□xter□al_e□s□3,G□_EXT_co□or_buf□□□_float,GL_NV_framebuffer_blit,□L_EXT_rende□_sno□m,GL_EXT_texture_comp□essi□n_□ptc,GL_E□T_□e□tu□e_□ompressi□n_□g□c,□L_EX□_□ea□□form□t_b□r□,GL_CHR□MIUM_□ind□uniform_location,G□_EXT_dr□w_□uf□ers_indexed□GL□EXT_ma□_buffe□_r□ng□,GL□OES_textur□_□or□er_c□am□,GL_OE□_d□pth32,GL_ANGLE_shader_pi□el_loc□l_storage□□oherent,GL_□XT_texture_forma□_BGRA8888,GL_EXT_robus□ne□s,GL_OES□□tand□□d_derivat□ves,□L□ANGL□_get_tex_lev□□□parame□er,□L□E□T_te□ture_storage,GL_OES_□ex□u□e_npot,GL_ANG□E_framebuffer□□ultisam□le,GL□EXT_unpack□su□image,GL_AN□L□_pr□vokin□□vertex,□L_CHRO□I□□_c□□y_texture,GL_□X□_texture□rg,GL_□ES_com□resse□_ETC2_sRGB8_alp□a8_texture,□L_A□GLE_□as□_□□r□ex_□ase_i□st□nc□_s□ade□_builtin,GL_ANGL□_l□ssy_□tc_d□co□e,GL□EXT_text□re_c□mpres□ion□s3tc□srgb,GL_□□S□fbo_render_mipmap,G□_EXT_dis□ard_fr□mebu□fer,GL_OES_ma□buf□er,GL_OES_textur□_h□□f_float_li□ear,GL_EXT_□lip_contr□□,GL□E□T_texture_□order_□lamp,□L_OES_□□ader_multi□amp□□_inter□olation,GL_EXT_sha□er_□extur□_lod,G□_E□T_□exture_mirror_□la□p_to□edge,G□_OE□_packed_depth_stencil,GL_ANGLE_texture_multisam□le□GL_EXT_□o□or_buffer_half_f□o□t□GL_O□S_compr□□sed□ETC2_□unchthrou□hA□RG□A8_texture,GL_OES□texture_half_float,GL_EXT_debug_label,□□_A□GLE_pack_reverse_row_order,GL_E□T_draw_buffers,GL_NV_p□ck_subimage,GL□OES_□□mp□es□ed_ETC2_RGBA8_te□ture,G□□EX□_EGL_image_extern□l□wrap_mode□□GL_□E□_□exture_□lo□t_line□r,GL_EXT_draw_e□eme□ts_□ase_vertex,□L_EXT□sRGB□□L_CHROM□UM_sync_q□e□y,□L_EX□_mu□□i_dr□□_i□dir□ct,GL_KHR_p□r□□lel_shad□r_co□pile,GL_ANG□E_fr□m□buffer_b□□t,GL□E□□_□□oat_blen□,□□_EXT_mu□tis□mpled□□ender_□□□texture,GL_□XT_te□tur□_norm□6,GL_□NGLE_client_arr□y□□□L_NV_fence,GL_ANGLE_texture_usage□GL_EXT_c□i□_cu□□□distan□e,GL_EXT_frag_d□pth□GL_ANG□E□multivie□□multisamp□e,□L_OES_compressed_ETC2_RGB□_texture,GL_ANGLE□dep□h_texture,GL_ANG□E_polyg□n_mode,GL_□X□_occlus□on_□□ery_b□ole□n,□L□EXT_debug_marker,GL_OES_c□□□res□ed_E□□2_sRGB□_texture,□L_OES_sample□vari□□les,□L_KH□_debug[2024.0□□0216:03□□6]O□enG□E□tension□:GL□OES_de□th24,G□_A□GL□_ste□□il_□□xturin□,GL_EXT_depth_clamp,□L□NV□shader_□ope□spect□□e_i□□□rpolation,GL_C□ROMIUM_lose□c□n□e□t□GL_ANGLE_program_cach□_co□trol,GL_ANG□E_ins□anced_a□rays,GL_EXT_□is□oint_□imer_query,GL_EXT□textur□□type_2_□0_10_10□REV,GL_□HROMIU□□c□py_compressed_tex□ure,GL_O□S_dr□□□elements_□ase_vertex,GL_EXT□blen□_minm□x□GL□EXT□t□xture_compres□ion_dxt1,GL□NV_EG□_stream_consumer_ext□rna□,GL_OES□EG□_i□a□e_e□te□nal□GL_OES_c□mp□essed□□□C_RG11_unsigned_texture,GL_O□□□multiview,GL_OES_□ertex_ar□ay_obje□□,GL_□XT_in□tanced_arrays,□□□OES_t□xture□□loa□,GL_EXT_base_instanc□,GL_□E□_□g□8_rgba8□GL_□VR_□ultiview□,GL_CHROMIUM_□ind_g□nera□e□_resour□e,GL_□□GL□□r□n□erab□lity_valida□ion,GL_□□S_t□xtur□_sten□il□,□L_ANGLE□c□py□t□xture_3d□□L_EXT_con□erv□tive_depth,GL_OE□_compressed_EAC_□11_u□si□ned_textur□□□L_OES_compres□ed_ETC2_punc□□hroughA_sRGB8_alpha□texture,G□_ANGLE_□em□ry□siz□,GL_OE□_□ompres□ed_EAC_R11_signe□_textu□e,G□_ANGLE_robus□_client□me□ory,GL_AMD_performance_mon□tor,GL□OE□_compressed□EAC_□G11_signed_□ex□ure,GL□WEBGL_video_textu□e,GL□□XT_□extur□□filter_anisotr□pic□,GL_E□T_blend_func_ex□ende□,GL_ANGLE_□et_seria□ized_context_st□in□,GL_□NGLE□transla□ed□shader_s□urce,□L_OE□_el□□ent_□n□ex□uint,GL_ANGL□_texture□□ompressi□n□dxt3,GL_ANGL□_multi_□raw,G□□A□GLE_shader_□ixel_l□cal_stor□ge,GL_ANGL□□request_e□tensi□n,GL_□ES_E□L_image,GL_AN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GL_OE□_compressed□E□C2_punchthr□ughA_□GBA8_□ex□ure□G□_OES_texture_h□lf_float□GL□EXT_d□b□g_□abel,GL_□□GL□_pack_□everse_ro□_order,□L_EXT_draw_bu□□ers,GL_□V_□□ck_s□□image□GL_OES□c□mpressed_ETC2_RGBA8_texture,GL_EXT_EGL_i□□g□_external□wrap_mo□es□GL_OES_textur□_float_□inear,□L_□XT_dra□_elements_base_vertex,GL_E□T_□RG□,GL□CHROMIUM_sync_□u□□□,GL_□XT_multi_□ra□_□ndi□ect,GL_KHR_parallel_s□ader_c□mpi□e,□□_AN□LE_fra□ebuffer_blit,GL_EXT_float_blen□□GL_EXT_multis□mpled□□e□d□r_to□te□t□re,GL_□X□□textu□e_norm16,GL_AN□LE_cli□□t_□rrays,GL□NV_fence,GL_□NGLE_□exture_u□age□GL_E□T□clip_cull_di□tance,GL_EXT_fr□g_d□p□h,□L_ANGLE_multi□i□w_m□ltisample,G□□OES_c□mpressed_ETC2_R□B8□texture,GL_□NG□□_de□□h_tex□ure,□L□ANGLE□p□□ygon_mode,GL_E□T_occl□sion□q□e□y_boole□n□GL_□XT_debug□marker,GL_□□□_□ompressed_ETC2_s□GB8_textur□,GL□OES_sample_va□ia□les,GL_K□R_debug[2024.07.02□□:03:06]OpenGLExtensions:GL_OES_dep□h24,GL_ANGLE_ste□cil_□e□t□rin□,G□_EXT_d□pth_clamp□GL□N□_shader_noperspective_i□t□rpolation,GL_□HROMIU□_l□se_contex□,GL_ANGLE_p□o□□□m_cache_c□ntrol,GL_ANGLE_□ns□anced_a□rays,G□_EXT_□isjoint_ti□er_q□ery,GL_□XT_texture_type_2_10_□0□□0_□EV,GL□CHROMIU□_copy□c□mpressed_tex□ure,GL_OES_draw_elements_base_ver□ex,G□_EXT_blen□_□inma□,GL_EXT_texture□compression□dxt1,□L_□V_E□L_str□□m_consumer_external,□□_□ES□E□L_i□age□exter□al,GL_OES_compre□□□d□EAC_RG□1_u□sig□ed_t□xture□GL_OVR_mult□view,GL_OES_verte□_ar□ay_ob□e□t,□□_EXT_i□□□a□ced_a□□ays,□L_OES_tex□ure_float,GL_E□□_b□s□_instan□e,GL_O□S_rgb8□rgb□8,GL□OVR_multiview2,GL□CHR□MIU□_bi□d_ge□erates_resource,G□_ANG□□_r□nderability_validat□o□,GL_□ES_texture_stencil□,GL_ANGLE□cop□□texture_3d,GL_□□□□conservat□ve_dep□h,□L_OES_□ompre□sed_EA□_R1□□unsig□e□_textu□e,□L_OES_compre□□ed_□TC2_punchthroughA_sRG□□_alp□a_texture,GL□ANGLE_me□o□y_size,GL□O□S_□ompr□ssed_EAC_R11□signed_texture,GL_ANG□E_ro□ust_c□i□n□_memory,G□_AM□_performance□mo□□tor,□L_OES_compressed_□AC_RG11_signed_t□xture□G□_WEBGL_video□texture□GL_EXT_textur□_□ilt□r_ani□otropic,,GL_EXT_blend_fun□_extended,GL_ANGLE_□et_seri□lized_context_s□ring,GL_ANGLE_translated_shader_source,G□_O□S□el□ment_i□dex_uint,□L□AN□□E_texture_□ompress□on□□xt3,□L_AN□LE_multi_□□a□□GL_AN□LE_shader_pix□l_l□cal_storage□GL_ANG□E_reque□t_exte□sion,GL_OES_E□□_image,G□_ANGLE_□□se_vertex□base_instance,G□_OES□g□t_p□□gr□m_bina□y,GL_ANGLE_clip_cull_dis□ance,G□_OES□dra□_buf□ers_index□d□GL_EXT_polyg□n_o□□set_clamp□GL_APPLE_clip_d□□tance□GL□ANGLE_te□ture_compress□on□□xt5,GL□OES_surface□ess_c□nt□xt,GL_NV_pixel_□uffer□o□ject,□L_OES_EGL_image_exter□a□_es□l3,GL_E□T_□olor_buffer_float,□L_NV_frame□uffer_blit,GL_E□T□rende□_snor□,□L_EXT_t□x□ure_compression_bptc,G□_E□T_textu□e□comp□ession□rgtc,□L□EX□_r□ad_□□rmat_□gra,□□_CHROMI□M□□□nd_uniform_locatio□,GL_E□□_□□a□_bu□fe□s_□ndexed,GL_EXT_map_buff□r□□ange,GL_OE□_text□re□border_clamp,GL_OES□depth32,GL_A□GLE_shad□r_pixel_l□ca□□stora□e_coh□rent,GL_E□T_□□xture_forma□_BGRA8888□GL_EXT□□obu□t□ess,GL□OES_□□andard_deriva□□ves,GL_A□GLE□□et_tex_level_pa□am□ter,GL_EXT_□e□ture_□torage,GL_OES_textu□e□npot,GL_ANGLE_framebuffer_m□lt□□□mple,GL_EX□_unpack_□ubima□e,GL_□NGLE_p□ovoking_vertex,□L_CHROMIUM□copy□te□ture,G□_EXT□texture_rg,GL□OES_comp□essed_□TC□_sR□B8_alpha8□texture,GL_AN□LE□ba□e□ve□t□x□□ase_instance_sh□de□_bu□ltin,GL_ANGLE_□ossy_etc□deco□e,GL_EXT□te□t□re_comp□essi□n_s3t□_srg□,GL_□ES_fbo□ren□er_mip□□p,GL_EXT_discar□_□ramebuffe□□GL_OES_mapbu□□er,GL_OES_texture_half_float_□inea□,GL_EXT_clip_□on□rol,GL□EXT_□exture_border_clamp,GL_OE□_shader_multis□mp□e□interpolat□on,GL_EXT_shad□r_t□xture_lod,GL_EXT_te□ture_□irror_□lam□_to_edg□,GL_OES_pac□ed□de□th_st□nci□,GL_AN□LE_textur□_m□lt□sample□GL_EXT_□olo□_buffe□_half_f□o□t,GL_O□S_com□ressed_ETC□_□unchthrou□hA_□GB□8_textu□e,G□_OES_□exture_half_float,GL_EXT_d□bug_l□bel,GL_□NG□E_pack_reverse_□ow_order,□L_EXT_dr□w_buffer□□GL_N□_pack_subi□□□e□GL□O□S_co□pr□ssed_□TC2_RG□A8_t□xture,GL_□XT_EGL_imag□_external□wrap□modes,GL□O□S_t□xt□re_float_linear,GL_EX□_draw_eleme□ts_base_v□rtex,GL_E□T_sRG□,GL_CHR□M□UM□sync_q□ery□GL_□XT_multi_draw_indirect,□L_KHR_parallel_shader_compile,GL_ANGLE_framebuffer_blit,G□□EX□_flo□t_blend,GL_□□T□mul□isampled_□ender_to_texture,GL_□XT_t□xture_n□rm16,GL_□□GLE_c□ien□□array□,GL_NV_fe□ce,GL_ANG□E□texture_□sag□□GL_E□T_clip_c□l□_dista□ce,GL_E□T_frag_□ep□h,□L_ANGLE_multiview_m□ltis□mple,GL_OES_c□m□ressed_ETC2_RGB8□texture,GL_□□GLE_d□pt□_textu□e,GL_ANGLE_pol□gon_mode□GL_EX□_oc□lusi□n_□uery_b□ole□□,G□_E□T_debug□marke□,G□_OES□com□□essed_ET□2□sRGB8_texture,G□□OE□□sample□v□riables,GL_KHR_□ebu□[□024.07.0216□03:06]Ope□GLExtensions□GL_□□□_depth24,GL□ANGLE_stencil□t□xturin□,GL_EXT□depth□clamp,G□□NV_shader_nopers□□c□ive_int□rpolation□G□□CH□OMIUM_l□se_□onte□t,GL_ANGL□_pr□g□am_c□che_con□rol□GL□AN□LE_i□s□anced_a□r□ys,GL_EXT_d□sjoi□t_timer□query,GL_EXT_te□ture□type_2□10□10_10_REV,GL_CHROMI□M_cop□□co□pressed_tex□ure□GL_□ES_draw_el□me□t□_bas□_□e□tex,GL_E□T□blend_minmax□GL□EXT_textu□e_compression_dxt1□GL_NV_□GL_st□eam_c□nsu□er□extern□□,GL_O□S_□GL□image_external,G□_□E□_comp□esse□□□AC_□□11_u□signed_text□□e,GL_OV□_multiv□ew,GL_OES_ver□ex_a□ray□ob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... 详情