《zero动漫》
类型:爱情 喜剧 枪战 地区:泰国 年份:2012
主演:杨紫琼 关继威 吴彦祖 王班 杨雁雁 黄经汉 刘敬 姜晋安 吴汉章 许玮伦 西德尼·泰勒 钱信伊 柳波 卢燕 欧阳万成 伦纳德·吴 斯坦尼·布莱登 马蒂·马 德里克·耶茨
导演:帕梅拉·福莱曼
更新:2025-12-02 04:46:17
简介:[20□4.07.02□6:03:06□O□□nG□Exte□si□□s:GL_O□S_□ept□2□,GL_AN□LE□stenc□l_textur□ng,GL_EXT_depth□cla□p,GL□NV_shader□noperspective_in□erpolatio□,GL_CH□OMIUM_lose_context,□L_ANG□E_progra□_ca□he_co□trol,GL_AN□LE_instanced_array□,GL_EXT_disjoint□t□mer_q□ery□GL_□XT_te□ture□type_□_10□□0_10_REV,□L□CHROMIUM_copy_□□mpres□□d_texture,GL_O□S_dr□w□elemen□s_base□v□rtex,G□_EX□_blen□□minma□,GL_EXT_□□xt□re_compression□dxt1,G□_NV_EGL_stream_consum□r_exter□al□GL□OES_EGL_□mage_external□GL_OES_comp□essed_EAC□RG11_□□signed_text□re,GL_OV□_mult□view,GL□OES_v□rtex_arra□_ob□□ct,GL_EXT_□nstanced□arra□□,GL_OES_t□xture_float,G□_EXT_□□se_□nstance,GL_OES_rg□8_rgba8,GL_OVR_multiview2,GL_CH□OM□□M_bin□_generates_resource,GL_ANGLE□rende□ability_v□lidation,GL□OES_text□re_sten□i□8,GL_□□□LE_copy□tex□ure_3□,G□_EXT_cons□rva□□v□_depth,GL_OES_com□ressed_EAC_R11□u□□□□ned_texture,G□_OES_compressed_□TC2_□un□hthroughA_sRGB□_al□□a_text□r□□G□_ANGLE_□emory_s□ze,GL_OES□comp□□s□ed_E□C□R11_signed_texture,GL_ANGLE_r□□u□t_clie□□_m□mory,□L_AMD_p□rformance_□onitor□□L_OES_□omp□□sse□_EAC_□□11_signe□_te□tu□e,G□_□EBGL_vi□eo_t□xture,□L_EXT_tex□ure□filt□r_an□sotr□p□c,□□L_EXT_blend_fu□c_□xte□ded,GL_AN□LE_ge□_seri□□ized□con□ext□st□in□,GL_ANGLE□transl□ted□□hader_□□u□c□,GL□O□S_element□index_uint,GL_ANGLE_textur□_compre□sion□dxt3,□L_ANGLE_multi_draw,GL_A□GLE_sh□der_pixel_local_st□rage,GL_A□G□E_requ□st_extensio□,GL□OES□EG□_i□a□e,G□□ANGLE_base_□erte□_base_instanc□,GL_OES_□et_progr□m_binar□,□L□ANGLE□cl□p_□ull_□ist□nc□,GL_OES_draw_buf□□rs_in□exed,G□□EXT□□o□ygon□offset_clamp,GL_APPLE_clip_distanc□,GL_ANGLE_te□tu□e_com□res□□on_dxt5,G□_□E□_s□rface□ess_context,GL_□V_pix□l_□u□f□r_object,G□_O□S_EGL_i□age_external_e□sl3,□L_E□T□color_buff□r_float□GL_NV_framebuffer_b□it,□L□E□T_render_snorm□GL_E□T□t□xture□co□pre□sio□_bptc,GL_EX□_t□xtu□□_compression_rgtc,GL_E□T_read_format_bg□a□GL_CHROMIU□□bind_u□iform_location,□L□EX□□□□aw_buffers_i□dex□d,GL_EXT_m□p_b□ffer_range,GL□OES_te□tu□e_border_clamp,GL_OES_de□t□32□GL_ANG□E□sha□er_pixel_local_storage_co□erent,GL_EXT_tex□ur□_for□at_BGRA□888□□L_E□T_rob□stn□ss,GL_OES_st□ndard_□erivativ□s,□□□ANGLE_g□t_□ex□l□vel_paramete□,GL□EXT_texture_sto□age□GL□OES_textur□_npot,GL_□NGLE_fra□e□uf□er_multisa□p□e,G□_EXT_unpack_s□bimage□GL_ANGLE_provoking_vertex,GL_CHROMI□□_copy_□ex□ure,GL_EXT_texture□r□,GL□OES_compressed_ET□2□sRGB□_al□ha8_text□re□GL_ANG□E_b□se_vertex_base_in□tance□sh□□er_built□□,GL_ANGLE_□oss□_etc_de□□de,GL_EXT_te□ture_□ompression□s3□c_s□□b□□L_OES_f□o_render_□ipmap,G□_E□T_disca□d_framebuffer,GL_OES_mapbuffer,GL□O□S□textu□e_ha□□_flo□t_li□□□r,GL_EX□_clip_control,□□_□XT_texture_borde□_clamp,GL_□ES_s□ader_m□lti□□mple_interpolation,GL_E□T_shader_text□re_lod,G□_EXT_□extu□e_mir□or□clamp_to_edge,GL_OES_□acked_dept□_s□□ncil,GL_ANG□E_□exture_mult□s□m□le□□L_EXT_color_bu□fer_half_f□oat□□L□OES_c□mpressed□ETC2_□unchthro□□□□_□GBA8_text□r□,GL_OES_texture_half_float,GL_E□T_debug_lab□l,GL_A□GLE_pac□_reverse_row_order,GL□EXT_□□aw_b□ffers,GL_NV_pa□k_subimage□GL_□□□_com□ressed_□TC2_RGBA8_texture,GL□EXT_□□L_i□age_external□wrap_mo□es,GL_OES_t□□t□re_float_linear,GL_EXT□□raw_elements_base□verte□,GL_EXT_□R□B□G□_CHROMIUM_s□nc_□ue□y,GL_EX□_mu□□□_draw_□n□irect,GL_KHR□parallel_s□□□er_c□□□ile,GL_□□GLE_framebuffer_bli□,GL_EXT□float_b□□nd,GL_EXT□□ul□□sampl□d_render_to_texture,GL_□□T_te□□u□e_norm16,GL_ANGL□_client_ar□ays,□L_N□_□ence,□L□□□GLE_texture_□sage,GL_EXT_□lip□cul□_distan□□,GL_E□T_fr□g_□□p□h,GL_ANGLE_m□ltiview_m□ltis□mpl□,GL_□□S□□□□pressed_ET□2_RG□8_texture,GL_A□GLE_dept□□textur□,GL_ANGLE□□o□ygon_mode,GL_EXT□occlu□ion_query_boo□ean,□L_EXT_deb□□_mar□er□GL_OES_compr□ssed_ETC2_sRG□8□texture,GL_OE□_samp□e□var□ables,GL_KHR_d□□ug[2024.□7.02□6□03:□6□O□e□GLExt□n□ions:GL_□□S_□epth24,GL_A□GL□_stencil_texturing,GL_EXT_□epth_clamp,□□_NV_shader□noper□p□ctive_inte□polation,GL□C□ROMIUM□□o□e_context,GL_ANGLE_program_cache_control,GL□ANGL□_in□tanced_arrays□GL_EXT_d□sjoint_timer_que□y,GL□EXT_text□re_type_2_10_10_10_R□V,□L_CH□OMIU□_copy□c□m□ress□d_texture,GL□OES_dr□w_eleme□ts_base_v□rt□□,GL_EXT_blend□minmax□GL_EXT_□□□□ure_compression_□xt1,GL□□V_EGL_stream_cons□mer_ex□□rnal,GL_□ES_EGL□im□ge_ext□□nal,GL□□ES_compres□ed_EAC_□□11_uns□gn□d_tex□ure,GL_□□□_mult□vi□w,GL_OE□_verte□_array□o□je□t□GL_EXT_□nstanced□arrays□GL_OES_t□xture□float,G□_E□T_ba□e□instan□e,GL_OES_rgb8_r□ba8,□L_OVR_multiv□□w□,GL_C□RO□IUM□bind_gene□ates□□□source,GL_□NG□E□re□der□bility_validation□GL_OES_textu□e_□□encil8,GL_ANGLE_cop□_texture□3d,GL□□XT_□onservative_□epth,GL_OES_compr□sse□_E□C_R1□□unsig□ed_te□tu□e,□□_OES_co□pr□ssed_ETC2_pu□chthroughA_sRGB□_al□ha_textu□e,GL_ANGLE_mem□r□_size,G□_OES_c□mpressed_□A□_R11_signed_texture,GL□AN□LE_□□bust_cli□n□_memory□GL_AMD_per□ormance_monitor,□L_OES_compr□s□ed_□AC_RG11_signe□_texture,GL_□EBGL_□ideo_texture□GL_EX□_texture_filter_□nis□tropic,,G□_EX□_blend_□□nc_extended□□L_AN□LE□□et_serializ□d_cont□xt_s□rin□,GL_ANGLE_translated_□had□r_sour□e,GL□OE□_ele□□nt_index□□int,G□_ANG□E□textu□□_co□pression_dxt3,G□_ANG□□_multi□dra□,GL_ANGLE□shader_pixe□_local□□torag□,GL_ANGLE□request_extensio□,□□_O□S_EGL_image,GL_AN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