《碟中谍8国语版完整免费》
类型:战争 科幻 爱情 地区:其它 年份:2012
主演:Cecilia Appiah 阿德里安·斯卡伯勒 索妮塔·亨利 安娜玛丽亚·玛琳卡 James Boyland Michael D. Xavier Cayvan Coates Jeremias Amoore 杰克·库珀·斯廷普森 Libby Mai 理查德·哈林顿 Lucy Phelps Cengiz Dervis Andrea Kristina Ricardo Castro
导演:尼古拉斯·斯托勒
更新:2025-12-03 12:29:03
简介:[2024.07.0216:03:06]Ope□GLExtensions:GL_OES_depth24,GL_ANGLE_sten□il□t□xt□ring,□L_E□T_depth_cla□p□G□_NV□□h□□er□noperspective□in□erpol□tio□,GL_CHROMIUM□□os□□□ont□xt,GL_ANGLE□□r□gram_cache_cont□ol,GL_□□GLE_□n□tanced_arrays,GL_EXT□disjoint_□□mer_query,GL_EXT_□exture_□ype_2_10_10□10_REV,GL_□HRO□IUM□copy_compressed_□exture□GL□OES_draw□ele□ents_base_ve□□ex,GL_□XT□bl□□d_minmax,GL_□XT_□exture_compressi□□_d□t1,G□_□V_EGL□strea□□con□□□er_ex□ernal,GL_OE□_EG□_imag□_extern□l,GL□OE□_compr□ssed_EAC_□G11□u□s□□ned□te□ture,GL_OV□_mul□□v□ew□G□_OES_v□rte□□ar□ay_object,GL_□XT□in□tanced_arr□ys,GL_OES_texture_□loat,G□_EXT_base_instance,GL_OES_rgb8_rgba8□GL_OVR_m□□ti□i□w2□G□_CHROMIUM_bin□_gene□ates_reso□rce□GL_A□GLE_re□d□rability_v□lidation,GL_□E□_texture□□t□nci□□,G□□ANGLE_copy_□exture□3d,GL_EXT□conservati□□_□epth,GL_OE□□□ompr□ssed_EAC_R1□_unsig□ed_tex□ure,GL_OES_□□□presse□_ETC2□p□n□hthrough□_s□G□8□alpha_t□xture,GL_A□GLE_memory_size□G□_OES_c□mpressed_EAC_R□□_si□ne□_tex□ure,□L□ANGLE□robust_cl□□nt_□e□ory,GL_AMD_per□□rmance□monitor,GL_OES_c□mpresse□_E□C_RG1□_sig□□d_te□ture,GL_WEBGL_video_t□x□ure,G□_EXT_□□xtur□_□ilte□_anisot□opic,,GL_EXT_bl□nd□f□nc□extended,G□_ANGLE_get_seri□lize□_context□str□ng,□L_ANGL□_translated□shader_sou□ce,GL_O□S_eleme□t_in□ex_ui□t,□L_AN□□E_texture_compression_d□t3,GL_ANGLE_multi_□□aw,GL_□NGLE_shader□□ixel_loc□l_□to□age,GL□ANGLE_□e□□e□t_extension,GL_□ES_EGL□image,□L_ANGLE□b□se_v□rt□x□ba□e_instan□e,GL_OES_□et_program_binary,GL_A□G□E□clip□cu□l_distance,GL_OE□_draw_buf□ers_ind□xed,□L_E□□_□olygon_offset_□la□p□GL_APPL□_cli□_d□□ta□ce,□L_ANGLE_t□x□ure□com□re□si□n_dxt5,GL_OES_surfaceless_context,G□_NV_□ixel_□uffe□_o□ject,GL□OES_EGL_image_extern□□□essl3,GL_EX□_color_buffer_□lo□t,GL_NV_f□ame□u□fer_blit,GL_□XT_render□s□orm□GL_EXT_tex□□re_c□mpres□io□_bpt□,GL_□XT_textur□_compressio□□rgtc,□L_EXT□read□□ormat_bgra,GL_CHROMI□□_bind_u□□form_loc□tion,G□_□XT_draw_buffer□_indexed,□L_□□T_ma□□buffer_ra□ge,□□_OES_t□xture_□o□der_□lamp,GL□O□S_depth3□,GL_ANGLE□s□a□er_pixel_local_storage□co□□ren□,GL□EXT_text□re_format_BGRA8□88,□L_E□T_□obustness,G□□□ES_s□□n□ard_d□rivativ□□,□L_AN□LE_get_tex_level□parameter,□L_E□T_t□xture_storage,GL□OES_te□ture_n□ot,□□_□NG□□_frame□uffer□multis□mp□□,GL_EXT_unpack_subimage,GL_ANGL□_provoking_vertex,GL_CH□□MI□M□copy_texture,GL_EXT□texture_rg,GL_O□S□comp□essed_E□C2_□RG□8_alpha8□texture,GL_□NGLE_□ase_ver□ex_b□s□_instance_shader_builtin□GL_ANGLE_lossy_etc_decode,GL_EX□□□exture_c□mpr□ssion_s3t□_s□gb,GL_OES_f□o_render_mipma□,GL_EXT_discard_framebuffe□,GL_OES_□apbuff□□,G□_OES_texture_half_flo□□_linear,GL_EX□_clip_control,G□_□□T□te□t□re_border_cl□mp,□L_OE□_shader_multi□amp□□_i□terpolation,GL_E□T_shader_tex□ure_lod,GL_□XT_textu□e_m□rror_clamp_to_edge,GL_OES□packed_depth_sten□il,GL_A□GL□_□ex□ure_□ultisample□G□_E□T□color_buff□□_half_□□o□t□GL_OE□_□ompresse□_ETC2□puncht□roug□A_RGBA8_textu□e,GL□OES□textu□e□half_f□□at,GL_E□T_debug□label,GL_ANGL□_□ack_rev□rse_ro□_orde□,□L_□X□_□raw_buffers,GL_NV□pack_subimage,□□□OES□□ompr□ssed_ETC2_RGBA8_texture□GL_EX□_EGL_im□ge_extern□l_wrap_modes□GL_OES_te□t□re_float_lin□ar,□□_□□T□□raw_e□□ments_base_□ert□x,□□□EX□_sRGB,GL_CHRO□IUM_s□nc□que□y,GL_EXT_mu□ti_draw_indirec□,GL_K□R_para□le□_sh□d□r_c□mpile,□L_ANGLE_□ramebu□fe□_b□it,G□_EXT_float□□□end,GL_EXT□multisampled_re□der_to_te□tu□e,G□_EXT_t□xture_□orm16,GL_□N□L□_client_arrays□GL_NV_□ence,GL_ANGLE_text□□□_usage,□L□EXT_c□ip_□u□□_dist□□ce,GL□EXT_f□ag_depth,GL□ANGL□_multi□iew□mu□tisam□l□,G□□OES_compressed_ETC2_□GB8_te□ture□□L_ANG□E_depth_texture,GL_ANG□E_polygon_m□de,GL_EX□_occlusion□qu□ry_b□□lean,GL_□XT_debug_m□rker,G□_OES_c□m□ressed_ET□2_sRGB8_□exture,□L_OES_s□mple_var□ables□GL_KHR□□e□ug[2024.0□.0216□03:0□]Op□nGLExten□□on□:□L□OES_depth24,GL_ANG□E_□tencil_t□x□uring,GL_EX□□depth_cl□mp□□L_NV_shader_nope□s□ect□□□_i□ter□olat□on□GL_CHROMIU□_lose_cont□xt,GL_AN□LE_□□□gram□cache_□ontrol,GL□□NGLE_instanced_a□ray□,GL_EXT_disjo□nt_timer□query,□□_EXT_t□xture_type_2_1□□10□□0_REV,GL_□HROMIUM_copy_com□ressed_te□t□re,GL_OES_draw_□le□ents□bas□_vertex,G□_EXT_□len□_minmax□GL_EXT□textur□_compress□on_dxt1,GL_NV_EGL□stream_□onsu□er□external,GL_□ES_EGL_image_external,GL_O□S_compr□s□□□_EAC_R□11_u□signed_□ext□r□,GL_OVR□m□l□iview,G□_OES_ver□ex_array_□b□ect,GL_EXT_i□sta□c□□_arrays,GL_OES_text□re_float,GL_EXT_base_i□stanc□,GL□O□S_rgb8_rgba8,GL_OVR_multiv□ew2,GL_CHROMI□M_bind_generate□_res□□□ce,GL_ANGLE□rende□abi□ity□validat□on,GL_OES□textur□_□tenci□8,GL_ANGLE_co□y_texture_3d,GL_EX□_conserva□ive_depth,GL_OES□compres□ed_EA□_R11_u□□igned_text□□e,G□_OES_compressed_E□□2_punchthr□ughA_sRGB8□a□ph□_texture,GL_ANG□E_m□mory_siz□,GL_OES_c□mpress□d_□A□_R11_signed_□exture,GL_AN□LE_r□bust_cl□ent_memory,G□_AMD_performance_monitor,GL_OES_□ompre□sed□□AC_RG11_signed_□extu□e,GL_W□BGL□video_t□xture,□L_E□□_texture_□ilt□r_anisotropic,,GL_EXT_blend_fu□c_e□tended,□L_AN□□E_get_□erialized□context□stri□□,G□_ANGLE_tra□□lat□d_s□□d□r_source,GL_OES_element_index_□int□GL□ANGLE_texture_□□mpress□on_dxt□,GL_□N□□□_□ulti□□raw,GL_AN□LE_s□ader_pixel_local_s□orag□,□L□ANGL□_re□uest_ex□ension,GL_OES_EGL_image,G□_A□GLE_ba□□_□e□tex_base_in□t□□ce,GL_OES_get_pr□gram_binary□G□_□NGLE□clip_cul□_distance,G□_OES□draw_buf□ers_in□□□ed,GL_EX□_po□ygon_of□□□t_clamp,GL_AP□LE□cli□_dista□ce,GL_ANGLE_textu□□_com□□ession_dxt5,GL□□□S_surf□celes□_co□te□t,GL_NV_pixel□buffer_o□ject□GL□OES_EGL_i□age_ext□rnal_es□l3,GL_EXT_color_buffe□_floa□,GL_□V_framebuffe□_□lit,GL_E□T_render_snorm,G□_EXT□t□xtu□e_compre□□ion_b□tc,G□_□X□_texture_compression_rgtc,GL_EXT_re□□_fo□mat_bgra,GL_CHROMIUM_bind_□niform_loc□□ion,□L_□XT_□raw_buffer□_i□dexed,G□_EXT_m□p_□uf□er_ra□ge,GL_OES_te□tur□_bor□er_c□□mp,GL_OES_□ept□32□GL□□NGLE_shader_pixel_local_storag□_coheren□,GL_EXT_□extu□e□□or□at_BGRA8888,GL□EXT□robustn□ss,GL_OES_s□andard□□□rivatives,GL_ANGLE_get_te□_level_p□rame□er,GL_EXT_□exture_storage,□L_OES_texture_npot,□L_A□GLE_□ram□buffer_multisample,□L_□X□_un□ack_sub□m□ge,GL_□NGLE_pro□□kin□_ver□□x,GL_CHR□□IU□_copy_texture,GL_EX□_texture_r□,GL_OES_c□mpressed_ETC2□sR□B8□□l□ha8_texture,GL_ANGLE_base_vertex_base_instance_□□ader_builtin,GL□ANGLE_□ossy_etc_d□co□e,□L_EXT_tex□ur□_compres□ion_s3t□_srgb,□L_□E□_fbo_ren□er□mi□map□GL_EXT_□isca□□_framebuffer,GL_□ES□ma□buffer,GL_OES_te□ture_half_□loat_li□ear,GL□EXT_c□ip_□□ntrol,GL_EX□□t□x□ure_bor□er_cla□p□GL_OE□_shad□r_m□ltisam□le_interp□□□□ion,GL_EXT_sha□e□_tex□ure_□od□□L_EXT□textu□e_mirr□r□□lamp_to_edge,GL_OES_pack□d_depth_st□ncil,GL_ANGLE_texture_mu□tisample,GL□EXT_color□buff□r_half_float,GL_OE□_co□pressed_□TC2□pun□hthroughA_R□BA8_tex□ure,GL_OES_textur□_half_□lo□t□G□_□X□_debug_label,G□_A□GL□_□ack_reve□se_r□w_order□GL_EX□□□□a□_□uff□rs,GL_NV_p□ck_su□i□□ge,GL_OES_c□mpressed□E□□2_RGB□8□t□xture,GL_E□T_E□L_imag□□exter□al_w□a□_modes,GL_OES_textu□□_float□□ine□r,G□_EXT_dr□w_□lements_□a□e_vertex,GL_EXT_sRGB,□L_CHROMI□M_□ync□quer□,GL_EXT_multi_d□□w_□ndi□ect,GL_KHR_para□l□l_shader_□ompile,□L_ANGL□_fr□mebu□□er_blit,GL_EXT_fl□□t_blend□□L_EXT_m□ltisampled□□□nder_□o_texture,GL_EXT□texture_norm16,GL_ANG□E_clie□t□□r□□ys,GL_NV_fence,GL_AN□LE_texture_usage□GL_EXT_clip_cull_dista□ce,GL□EXT_frag□dept□,GL_ANGLE_multiview_multisample,□L_OES_compressed_ETC2_RGB□_te□ture,GL_ANGL□□depth_t□xture□G□_ANGLE_polygon_mode,GL_EXT_occlusion_□□ery_bo□lean,G□_EXT_debug_marker,□L_OES□co□□resse□_□TC2_s□G□8_te□□ure□GL_OES_sampl□_variables□GL_KHR_debug[202□.0□.0216□03:06]□pe□GLExtensi□ns:GL□OES_de□th24,GL_A□GLE_stencil_texturi□g,GL_E□T_de□□h_cl□□p□GL_NV_□□ader_noperspective_inter□ola□ion□GL□CHR□M□UM_□ose_context,GL_ANGLE_program_cache_control,GL_□NGLE_i□stanc□d_□rra□s,GL_EXT_disjoi□t_timer_□u□ry,GL_□XT□texture□type□2_10_10□□0_□EV,GL□CH□OM□UM_□□py_compres□ed_t□xtur□,GL□OES_draw□el□m□nts□bas□_vertex,GL_EXT_□lend_minmax,□L_EXT□textu□e_□om□ression□d□□1,GL_NV_□GL_str□am_c□nsume□_exter□al,GL_OES_EGL_im□□e_ext□rnal,GL_OES_co□pre□sed_EA□_RG1□_unsigned_□ex□u□□,GL_OVR_multivi□w,GL_OES_vertex_array_objec□,GL□EXT_instanced_arrays,GL_OE□_t□xture_fl□a□,GL_EXT_□as□_□n□□an□□,GL□OES□r□□8_r□□□8,□L□OVR□mu□tiv□ew2,GL_CH□□MIU□_bind_□□n□rates_resou□ce,GL_ANGLE_□enderabilit□_valida□ion,GL_OES_textu□e_sten□□□8,G□_ANGLE_□opy_t□xtu□e_3d,GL_EXT_□onserv□tive_d□pth,GL_OES_com□res□ed_EAC□R11_un□□gne□_texture,□L_OES_comp□essed_□TC2_□uncht□rough□□sRGB□□□□□ha_text□re,GL_ANGLE_memory_siz□,GL_□ES_compre□s□□□EAC_R1□□si□ned_textur□,GL□ANGLE_rob□st_client_□emory□GL_A□D_pe□□ormance_□onito□,□L_OES_co□pres□ed_EAC_R□11□sign□□_tex□□re,GL_WEBGL_video_□□x□□re□GL_EXT_textu□□_filter_ani□o□rop□c,□GL_EXT_□lend_func_□xtended,GL□ANGL□_get□serializ□□_context_s□rin□,GL_ANG□E_□ransl□ted_shader_source,GL□OES_eleme□t□index_uint,GL_□NGLE_t□xture_compress□□□_dx□3,GL_ANGLE_mul□i□dr□w,GL_□NGL□_shad□r□pixel_local_storage,G□_ANGL□_req□est_□xtens□on□GL_OES_E□L_□ma□e,GL□ANGLE_b□se_vert□x_□ase_in□tan□□,G□_O□S_get□progr□m_bi□ary,GL_ANGLE_□l□p□c□□□□□is□a□□e,G□_OES_draw_b□ffers_indexed,GL_EXT_polygon_offset_clamp,G□□AP□□E□cl□p_dist□nc□,G□□A□GLE□t□xtu□e_compression_dxt□,□L_□ES_surfaceless_c□nt□x□,G□_□V_pi□el_b□ffer_o□je□t□□□_OES_EGL_i□age_□xternal_ess□3,GL_E□T_col□□□buffe□_float,GL_□V□framebuffer_blit,GL_EX□_rend□□_snorm,□□_EXT□tex□ure_compr□ssio□□bptc,GL_E□T_text□re_compre□si□n_rgtc,G□_EX□_read_format_□gra,GL_C□ROMIUM_b□nd_u□ifo□m_l□cati□n,□L_EXT□d□aw□buff□rs_i□dexed,□L_EXT□ma□_buffe□_ran□e□G□_OES_texture_border_c□amp,GL_OES_de□th□2,GL_AN□□E_shader_p□xel_local□storag□_co□erent,GL_EXT□textu□e_for□at_□GR□8888,G□□EXT_robu□t□ess,□L_OES_stan□ar□_derivative□,GL_ANGL□_get_te□_level_parame□er,GL_EX□_tex□u□e_s□ora□e,GL_O□S□□exture_npot,□L_ANGLE_fra□ebuf□er_multi□am□le,GL□EXT_unpack_subi□age,G□_ANGLE_provoking_verte□,GL_CHROMIUM_copy_□extu□e,GL_EXT□texture_rg,GL□OES_com□ress□d_ETC2_□RGB8_alpha8□t□xture,GL_ANGLE_base_v□rtex_base_instance_shader_buil□in,GL_ANGL□_lossy_etc_decode□□L_EXT_textur□_co□p□□ssion_□3tc_srgb,GL_OES_fb□_render_□□pmap□G□_E□T_dis□ard_□r□□ebuffe□,GL_OES_□apb□□fer,□L_OES_textu□e_half_□□oat_l□ne□r,GL_E□T_clip_contr□l,GL_E□T_textur□_borde□_cla□p,GL_OES_shader_m□l□i□ampl□_in□erpolatio□,□L_EXT_sha□e□_texture_lod,GL_□XT_tex□ure_□irror_cl□m□_to_□dge,□L_OES_pa□ked_□epth_sten□il,□□□□N□LE_texture_mul□isample,GL_E□T_colo□_bu□fer_half_floa□,GL□OES_compressed_ETC2_pu□chthr□□ghA_□GBA8_texture,GL_OES_texture_half_float,GL_E□T_debug_lab□l□GL_AN□LE_pack_r□v□rse_row_□rder□□L_EXT_draw_b□ff□□□,G□_NV_pack_subimage,GL_OES□comp□e□sed□ETC2_R□B□8_textur□,GL_EXT_E□L_i□a□e_ex□□rnal_wr□p_mod□□,□L_OES_tex□ure_f□oat□linear,GL_EXT_draw_element□_base_vertex,GL_EXT_sRG□,GL_□H□O□IUM_sync_qu□ry,G□□EXT_mul□i_draw_indire□t,GL_KHR_par□lle□_shader_c□mp□□e,□L□ANGLE_□ramebuf□□r_bli□,GL_EXT_floa□_ble□d,GL□EXT_multisampled_□ender_□o_textur□,GL_□□T□□ext□re_norm16,G□_ANGLE_client_□rrays,GL□NV_fence,GL_A□GLE_tex□u□□_usage,GL_EX□_clip_cul□_□□stanc□,GL_□XT_f□ag_dept□,GL□ANG□E_mult□v□ew_multi□ample□GL_OES□compr□ssed_ETC2_RGB□_text□re,□L_A□GLE_dept□_te□ture,GL_□□□LE_polygo□□m□de,GL_EXT_occ□usion_□uery_boolean□□L□□XT_deb□g_ma□ker,G□_□ES_□ompresse□_E□□2_sRGB8_□exture□GL□O□□_sample_variables,G□_KHR_□ebug[20□□.0□.0216:□3:□6]□pen□LE□□en□ions:□L_O□S_depth24,GL_ANGLE_stencil□t□xtu□ing,GL_E□T_depth_cla□p,□L_NV_shad□r_no□erspective_inter□olation,GL_CH□OMIU□_l□se□context,GL□ANGLE_pr□gram_c□che_contro□,GL_ANGLE_instan□□□_□□rays,G□_EXT_dis□□□nt□timer_query,GL_EXT_□e□tu□e_type□2_10_10_1□_REV,□L_□H□O□IUM_cop□_c□□pressed_textur□,GL_□E□_d□aw_el□□ents_□ase_vertex,□L_EXT_blend_□inmax□GL□EX□□t□xtu□e_co□pressi□n_dxt1,G□_NV□EG□_stream_consumer_□xtern□□,GL_OES_EGL_imag□_external,GL_OES_c□mpressed_EAC_RG11_un□□gned_texture,GL_OVR_mul□iview,□L_OE□_v□r□ex_a□ray_object,G□□EXT_instanced_ar□ays,GL_O□S_□extu□e_float,G□_EXT_□ase□instan□e□GL□OES_r□b8_rgba8,G□_OVR_□ultiview2,GL□CHRO□IUM_bind_gener□te□_resource□□L□A□□LE_renderab□□ity_□a□idat□□n,GL□O□S_tex□ur□_st□□cil8,GL_ANGLE_cop□_textur□_□d□□L_EXT_conserv□tive_de□t□,GL_□E□□□□mp□essed_EAC_□11□unsigned□texture,G□_□□S_co□pre□sed_ETC□_punc□throu□hA_s□GB8_a□pha_t□xture,□L_ANGL□_memory_size,GL_OES_compresse□_EAC_R11_sig□ed_t□x□ure,GL□□N□L□_robust_clie□t_mem□ry,GL_AM□□□er□or□□nc□□□onitor,GL_OES_compressed_EAC_RG11_si□□ed_text□□e,G□_WEBGL_v□deo□text□re,□L_EXT_texture_filt□r_anisotr□p□c,,GL_EXT_blend_func_exte□□ed,GL_ANGLE□get_s□□ia□ized□context_str□ng,GL_ANGLE_translated_sh□d□r_s□ur□□,GL_OES_elem□n□□index_uint,GL□□N□□E_texture□□ompress□on□dxt□□GL_ANGL□_□ulti_□raw,□L_A□□LE□shader_pi□el_lo□al_s□orage,GL_A□GLE_r□que□t_ex□□□□ion,□□_O□S_EGL_□mag□,GL_AN□LE_base_ve□tex_□ase_insta□ce,GL_□ES_get_pro□□am_bin□ry,GL_ANG□E_□□□p_cull_distance,GL_OE□_draw_□uf□e□s_in□exe□,□L_EX□_polygon_of□se□_cl□□p,□L_A□PLE_cl□p_distance,GL_A□GLE_texture_compress□on_dx□□,GL□OES_surfaceless_context,□L_NV_pixe□_□uf□er_obj□ct,G□□OES□EG□_□mage_e□tern□l_ess□3,GL_EXT_color_buffer_float,GL_NV_f□□mebuffer□blit,GL_EXT□r□nder_sno□m,□L_□X□_tex□ur□_co□pression□b□tc,GL_EXT_tex□ure_compr□ssion_rgtc□□L_EXT□□ead_format_bgra,G□□□HRO□□UM_bin□_u□iform_loc□tion,GL□E□T_□raw_□u□fers_□□de□ed,GL_EXT_map_b□ffer_ra□ge,GL_OES_texture_border_clam□,GL□OES_dep□h32□GL_ANGLE_shader_pixe□□local_storage_coherent,GL_EXT_text□□e_for□□t_B□RA8888,GL□EXT□robustn□ss,□□□□ES_stand□rd_deri□□□ives,GL_□NGLE_□et_tex_□ev□l_pa□ameter,GL_EX□□texture_stor□g□□GL_OES_tex□ur□_npot,□□_ANGLE_frameb□ffer_multisampl□,G□_EX□_u□pack_subi□age,GL_ANG□E_□□ovo□ing_ver□ex,G□_CHROMIUM_□opy_tex□ure,GL_□□□_texture_□g,□L_OES_com□□essed_ETC2_sRGB8□alpha8_te□tur□,GL_ANG□E_bas□_ver□ex_base_insta□ce_sh□der_□u□ltin,GL_ANGLE□lo□s□_etc_decode□GL_EXT_texture_compression_s3tc_s□gb,G□_□ES□f□o_re□der□mipm□p□GL_□X□_d□s□□rd□framebuf□er,GL_□ES_mapbuffer,GL_OES_□exture_□alf_float_linear,□□_EXT_clip□con□rol,GL_E□T_te□ture_border_c□amp,GL_OES_shader_multisamp□e_in□erpolation,GL_EXT_□ha□er□texture□lod,GL_□X□_tex□ure_□irror_clamp_t□□e□ge,GL_□ES_packed_dep□h_s□encil,GL_□NG□E_texture_mult□sa□pl□,GL_EXT_color_□uffer_hal□_float,GL_OES□compresse□_E□□□_p□nch□hroughA_R□BA□_t□xture,GL_OE□_texture□half_float,GL□EXT_□ebug_label,GL□ANGLE_□□ck_reve□se_row_□□□e□,GL_EXT_dra□_buffers,GL_□V_pack□sub□ma□e,GL_OES_co□pressed_ETC2□RGBA8_□extu□e,□L_EXT_EGL_ima□e_external_wrap_□odes,GL_OES_text□re_float_linea□,G□□EXT_draw_ele□□nts_ba□e_vert□□,GL_□X□_sRGB,GL_CHROMI□M□sync_□uery,GL_EXT_□ulti_draw_in□ir□ct,□L□KHR_p□□al□el□sha□er_compile,G□_ANGLE_□□amebuffer□blit,GL□EXT_flo□t_b□end,GL□EXT_multisampled_render□to□texture,GL_EXT□t□□ture_norm□6,GL_ANGLE_client_arrays,G□_NV_□ence,GL_A□GLE_t□xt□□e_usage,□□□EXT_clip_cull_□istance,GL_EXT_fr□g□depth,□L_ANGLE_□ult□v□ew_multisample,□L_OES□compr□ssed_ET□2_RGB8_textu□e,GL_ANGLE_depth_□ex□ure□□L□A□G□E_polygon_mode,GL_EXT_occlusion_□uer□_bo□□ean,GL_E□T_de□□g_mar□er,G□_□□S□co□pressed_E□C□_sRGB8_□e□ture,G□_OES_sam□le□var□abl□s□GL_KHR□d□b□g[2□24.07.0216:03:06□OpenG□Ext□□sions:GL_O□S_d□pth24,□L_AN□LE_st□ncil_t□xtu□ing,GL_EX□_de□th□clamp,GL_NV_sha□er_noperspe□tive□interpo□ation,GL_□HROMIU□_lose_context,GL_ANGLE_program_cac□□_control□G□_ANGL□_instanced_a□r□ys,GL□E□□_di□joint_t□mer_query,GL_EXT_te□tur□_type_2_10□10_10□R□□,GL_CH□OMIUM_co□y_compress□d_□exture,□L_OES_draw_□lem□nt□_base_vertex,GL_EXT_blend_min□ax,GL_□XT_texture_com□ression_dxt1,G□_NV_E□L□stream_□onsume□_exte□nal,GL_OES_EG□_im□ge_e□ternal,GL_OES_co□pressed_E□C_RG11_□n□ig□ed_□extu□e,GL_OVR_mu□ti□iew,GL_OES_□ertex_array_ob□e□t□G□_EXT_ins□ance□_arrays□GL_□ES_tex□u□□_float,□L_□XT_base□instance,GL_OES_□gb8_rgba8,GL_OVR_multiv□ew□□GL_CH□□MIUM_bin□_generates_resource,GL_A□GLE_r□n□□r□□il□ty□val□da□i□n,□□_□ES_t□xtur□□□tenci□8□□L_ANGLE_copy_tex□ure_3d,GL_EXT_con□er□ative_de□th□GL_OES_compressed_E□C_R1□_un□i□ned_te□tur□□G□□OES_□□□pre□se□_ETC2_punchth□ou□hA_sR□B8_alp□a_□ex□ure,GL_ANGLE_□e□or□_size,□L_OES_c□m□□essed_EAC_□11_signed_textu□e,GL_A□□LE□robus□_cl□ent□memory□GL_AMD_p□rf□rmance_mon□tor,G□_OES_c□mpresse□_EAC_RG11_□igne□_t□xtu□e,GL□WE□GL_video□textur□,GL_EXT_text□re_filter_anisot□op□c,,GL_EXT_blend_□□nc_extended,GL_ANGLE□get_□eri□li□ed□co□text_string,□L_□□GLE_trans□ated□□hader_source,GL□OES_e□ement_in□ex_uint,G□_ANGLE_□exture_□omp□ession□dxt□,G□_ANGLE_mu□ti_dra□,GL_ANGLE_□hader_p□xel_local_storage□GL_ANG□E_requ□st_exte□sion,□L_□ES_EGL_im□□e,GL_□NGLE_□□se□vertex_□ase_in□t□nce,GL_OES_get_□rogr□m_b□na□y,GL□AN□LE□cl□□_cu□□_distance,GL_OES_draw_buff□rs_□nde□□d,G□_□XT_polygon_of□□et□clam□□□L_APPLE_cl□p_di□tance,GL_ANGLE_textu□e_compression_dxt5,GL□OES_□urf□celess_context,GL_NV□□ixel_buffer_object,□L_OE□_EGL_image□externa□_essl3,G□_E□T_color□bu□fer_float,GL_□V_framebuffer_□l□t,GL_EXT□r□nder_snor□,GL_EXT_texture_□ompression_bpt□,G□_EXT_texture□compr□ss□□n_rgtc,□L_□XT_rea□_format_bgra,□L_CHROMIUM□bind_un□form□loca□i□n□GL□E□T_draw_buffers_ind□xed,G□_EX□_□a□_buffer_range□GL_OES_texture_border_clamp,GL_O□S_□e□th32,GL_ANG□E_s□ader_p□xel_□oca□_□to□a□e_coher□nt,GL_EXT_texture□f□rmat_□G□A88□8,GL_□X□_robus□ness,GL_□ES_s□andard_der□vatives□GL_ANGLE_get_□ex□le□el□parameter□GL_EX□□texture_storage,G□_O□□_texture_npot,GL_ANG□E_framebuf□er_multisample,GL_EXT_unpack_□□bimage,GL_□NGLE_p□ovokin□□vertex,GL_CHROMIUM_□opy_texture,GL_EX□_texture_rg,GL_OE□_compressed_□TC2_□□GB8_alpha8_textu□e,GL_ANGLE_base_vertex_base_in□□ance_shade□□bui□tin,GL_□□G□□_lossy_□t□_□ecode□G□_EXT□texture_compression_s3tc_srgb□G□_□ES□f□o_ren□er□mipmap,□L□EXT_discard_framebuffer□G□_O□S_mapbuf□er,GL_OES_□exture□half□fl□a□_□□ne□r□GL_□X□□clip□control,GL□EXT_textu□e_borde□_clamp,GL□O□S_shader□mu□tisample□inte□polation,GL_E□T_shade□_texture_lod,□L_EX□_texture_mir□□r_clamp_to_ed□e,GL_OES_packed□d□pth_st□nci□,G□_ANGL□□t□xt□□e_multisam□le□□□_EXT_color□b□ffer_h□□f_□loat,□L_O□S_compre□s□d_ETC2_punchthroughA□RGBA8_□exture□GL_OES_t□xture□□alf_f□o□□□□L_EXT_d□bug_□abel,GL_ANGLE_pack□□everse_row□orde□,G□_□□T_dra□_buffers,GL_N□□pack_subimage,GL_OE□_□ompressed_ETC2_RG□A□_textur□,GL_EXT_EGL□image_e□t□rn□l_wrap_mode□,GL_OES_t□xt□re_float_li□ear,□□_□XT_draw_elem□□ts_□a□e_ver□□x,GL_EXT_sRGB□GL_C□ROMIUM_sync_query,GL_EXT_mu□ti_draw_indirect,□L_KHR□parall□l_shad□r_□om□i□e,GL_ANG□E_framebuff□r□blit□GL_EXT_□□□at_ble□□,GL_EXT_multisampled_render_to□texture□GL_E□□_te□t□□e_□orm1□,□L_□NGL□_□□ient_arrays□G□_□V□fence,GL_ANGLE_□ex□ure_usa□e,□L□E□T_c□ip_cull_d□stanc□,GL_EX□□frag_depth,□□_ANGLE_m□ltiview_multisa□□le,GL_□□S_compressed_ETC2_RGB8_texture,GL_AN□L□_depth□□ex□ure,GL_ANGLE□polygon_mode,□L_EXT_occ□u□ion_qu□ry_boolean□□□_EXT_□e□ug_marker,GL_OES_comp□□ssed_ETC2_sRGB8□text□re,GL_□□S_sample_variables,□L□KHR_debug[2024□07.0216:0□:06]OpenG□Exte□sions:GL_□ES_dep□h24,GL_A□GLE_s□□n□il_textu□ing,G□□□XT_depth_c□amp,G□_NV_shader_nope□spective_interpolation□G□_CHR□MIUM_l□se_con□e□t□□L_□NGLE_□r□g□am_cache□cont□ol,□□_ANGLE_□nst□□ce□_arrays,GL_EXT_d□sjoint_timer_q□ery,GL_EXT_□ex□ure_typ□_2_10_10□10□REV,□L□C□ROMIUM_□o□y_compressed□t□xture,GL_O□S_draw_elem□nts_b□se_ver□ex,GL_E□T_blend_minm□x□GL_EXT_textu□e_compre□sion_dxt1,□□_NV_EGL□stream_□onsumer□□xter□al,□L_OES_EGL_i□a□□_ex□ernal,GL_OE□_compressed_EAC_RG1□_unsign□d_te□□ure□GL_O□R_multivi□w,GL_OES_□ertex_array□object,G□_EX□_in□ta□ced_arra□□,GL_OE□_text□re_f□oat□GL_EXT_b□se_ins□ance,□L_OES_r□b8_□gba8,GL_OVR_mult□view2,GL□CH□OMIU□_bind_gene□ates_resource,GL_ANGLE_□ende□ability□val□dat□on□GL_OES_texture_st□ncil8,GL_ANGLE_copy□texture_3d,G□□EXT_conser□ativ□□□e□th,GL□OES_compressed_EAC□R11_□□si□ned_textur□,GL_OES_□□mp□essed_ETC□_punchthroughA_sRGB8_a□pha_texture,G□_ANGLE_m□mory_si□e,GL_OE□_□□mpressed_EAC_R11_sig□ed_te□ture,GL_ANG□E_rob□□t_cl□ent_memory,GL_AMD_perform□nce_monito□,GL_OE□_co□pres□ed_EAC_RG11_signed_te□ture□GL_WEBGL□video□□extu□e□GL_EXT_texture_filter_a□isotropi□,□GL_EXT_bl□nd_func_e□tended,G□_□NGLE_g□t□s□rialized_c□ntext_s□ring,GL_ANGLE_□□anslated□s□ader_source□G□_O□S_□leme□t_in□ex_ui□t,GL_□NGLE_□□xt□re_comp□ession_dx□3□GL_ANGLE_multi_draw,GL_□□GLE□sha□er_pixel_local_□□orage,GL_ANGLE_req□est_exte□sion,GL_OE□□EGL_image,GL_ANGL□_□as□_□ertex□base_instance,GL_□ES_get_□□ogram_binary,GL_□□□LE□c□ip_c□ll□di□□a□ce,□L_O□S_dr□w□buffer□_indexed,G□□EXT_polygon_offse□_cl□mp,GL_APPLE□clip_dista□ce,GL_ANGLE_texture_compressi□n□dxt□,GL□OES_surfac□less_□ontext□GL_NV□pixel_buff□□_□bje□t,GL_OE□_EGL_image_external_e□sl3,GL□□□T_color_buffe□_float□□L_NV_frameb□ff□r_bl□t,GL_EX□_ren□□□□sno□m,GL_□XT_texture_compressio□_b□□c□GL_EXT_te□tur□_□om□ression_rgtc,GL_EX□_read_for□□□_b□ra,GL_CHROMIUM_□in□_unifo□m_lo□ation,GL_EXT_□raw_□uff□rs_in□ex□d□GL□□XT_map_buffer_□ange,GL_□ES_text□re_border□clamp,GL□OE□_d□pth32,GL_ANGLE□shader_□ixel□l□cal_storage_□□here□t□□□_EXT_text□re_format□BGRA8□88,GL_E□T_robustness□G□□OES_st□ndard_□□rivatives,□L_ANGLE_get_te□_l□vel□par□meter,□L_EXT_□ext□re_storage,GL_OES_texture_npot,G□□AN□LE_framebuff□□_multisample,GL_E□T_u□□ack_s□bima□e,□□_AN□LE□prov□king_□er□e□,GL_□H□□MIUM_copy_te□ture□□L_EXT_□ex□ure_rg,GL_O□S_compress□d_E□C2_sRGB8□alpha8_□exture,GL_□NGLE_□ase_□ertex_□ase□ins□ance_shade□_bui□tin,GL_ANGLE_lossy_etc□deco□e□□L_EXT_te□ture_compression_s3□□_srgb,GL_□ES_fbo_render_mipmap,□L_EXT_□iscard_framebuffer,G□□□ES_mapbuffer,GL_O□S_te□t□re_half_fl□at_l□near,G□_EXT_clip_control,GL_EXT_te□t□re_b□rder□clamp,GL_O□S_shader_□ultisampl□_inte□p□□ation,GL_EXT_shader□texture_lod,GL_EX□_textur□_□□rror□cla□p_□o_edg□,□L_O□S_pack□d_depth_stencil,GL_ANGLE_texture_multisam□l□,GL□E□T_□ol□r□□uffer□□alf_float,GL_OES_compres□e□□ETC2□punc□throughA□RGBA8_□extur□□GL_□E□_t□xture□h□□f_flo□t,G□_EXT_debug_l□bel□GL_AN□L□_pack_reverse_row_order,GL□EXT_draw_buffer□,GL□□V_pack_subimage,G□_OES_compress□d_ETC2_RG□A8_text□re□GL□EX□□EGL_image_ex□ernal□wr□p_□odes□□L_OES_texture_float□li□ear,GL_□□T□draw_elements_base□vertex,GL□EXT_sRGB,GL_CH□OMIUM_sync_□u□ry,GL_EXT_multi_dr□w_□ndirect,GL_KHR_□arallel_□hader□□ompile,G□_□NGLE□framebuffer□blit,□□_EXT□float□□lend,□L□□□T_m□ltisampled_render_to_□exture,GL_EXT□texture_norm16,G□_ANG□E_□li□nt_arrays,GL_NV_fence,GL_ANGLE_tex□□□e_usage,□L_□XT_□□i□_c□□l_distan□e,GL_E□T_fra□_□e□th,GL_AN□LE_□ul□ivie□_multi□am□le,G□□OES_c□mp□e□sed_ETC2□RGB8_textur□,G□_ANGLE_d□pt□_t□xtu□e,□L_ANGL□_pol□gon_mo□e□GL_EXT_occ□usion_quer□_boolean,□□_□XT_□ebug_marker,GL_OES□□omp□essed_ET□2_sRGB8_t□□ture,GL_OES_sa□ple_va□iables,GL_KH□_□ebug ... 详情