《秋蝉漫画免费漫画弹窗网站》
类型:冒险 剧情 科幻 地区:美国 年份:2017
主演:佐伊·利斯特·琼斯 埃米丽·汉普希尔
导演:德翁·泰勒
更新:2025-12-01 12:24:08
简介:[2024.07.0□16:03:06□Open□LExte□sions:GL_OE□□de□th24,□L_□N□LE_stencil_texturing□G□_EXT_□epth_□lamp,□L_N□_shader_no□erspective_interpolation,GL_CHR□MIUM_lo□e□cont□□t,G□_□□GLE_pr□gram_cach□_cont□o□,GL_ANG□□_instan□ed_a□rays□GL_EXT□disjoint_□imer_que□y,GL□EX□_te□ture□type□2_□0_10_10_□EV,GL_CHROM□UM_co□y_compr□ss□d_textur□,□L_□ES_draw_elements_b□se_vertex,□L□□XT_ble□d_minma□,□L_E□T_texture_co□pre□sion_dxt□,GL□□V_EGL_stream_co□sumer_extern□l,GL_OE□□EGL_imag□_e□□ernal,GL_□ES□com□res□ed_EAC□RG□1□□nsig□□d_text□re,□L_OVR_mu□tiview,GL_O□S_vertex_array□object,G□_□XT_in□tance□_ar□ays,G□_OES□t□xture_f□□a□,□L_EXT_base_instance,GL□OE□_rg□8_rgba8,GL_OVR□□□□tiview2□GL_CHRO□IUM_bind_g□□erates_reso□rce,GL_A□□LE_r□nderability_va□idati□n,GL_OES_texture_stencil8,GL_□N□LE_copy_tex□ure□3d,GL_EX□_conser□ativ□_depth,GL□O□S□c□mpress□d_EAC_R11_u□si□ned_□extur□□GL_OES_□□mpressed□ETC□_punc□through□_sRGB8_alpha_textu□□,GL_ANGLE_memory_s□ze,GL_OES_compr□sse□□EA□_□11_signed_tex□u□e,□L_ANGLE_rob□st_client_me□o□y,GL_AMD_perfor□anc□_monitor,GL_O□S_co□□r□s□ed_EAC_RG11_signed_texture,GL_WEBGL_video_texture□GL_EXT□te□ture_filter_a□isot□op□c,,GL_EXT_blend□func_extend□d□GL_AN□□E_get□serialized_□ont□xt_str□ng,GL_ANGLE_□ranslated_sh□der_source,GL□OES_□le□ent_inde□_uint,□L_ANG□□_textu□e_compre□□ion_dxt3,GL_ANGLE_multi_dra□,GL_A□G□E□shader_pixel□local_storage,GL_ANGLE_request_e□t□□□ion,GL_OES_EGL_im□ge,□L_ANGLE_□as□□v□rt□x_base□□nstan□□,GL_OES□get□□rogram_binary,GL_ANGLE_cl□□_cu□l_distance,GL_OES_□□□w_b□f□□rs□□nde□ed□GL□EXT_polygo□_offset_□lamp,GL□APPLE□clip_dist□nce,GL_ANGLE_text□re_compression_d□t5,GL□□□□_surfac□less_context,GL_NV_p□xe□_buffer□object,GL_OE□_EGL_ima□e_ext□rnal□es□l□□GL_EXT_c□lor_□□f□er_float,GL□NV_framebuffer□blit,GL□EXT_□□nder_snorm,□L_□□T_tex□ure_compr□ssion_□ptc,GL_EXT_t□xture□c□m□□es□i□□_r□tc,□L_EX□_rea□_fo□mat□□gra,GL_CHROMIU□_□ind_uniform_□ocation,GL_E□T□draw□buffe□s_indexed,□L_□XT_map_buffer_rang□,GL_OES_□□xture_bo□der_clamp,GL□OE□_dep□h32,□L_ANGLE_shader_pi□□l_loc□□_stor□ge_□o□eren□,GL_E□T□texture_f□rmat□BGRA□888,□L_EXT_□obustness□GL_OES_□t□□□ar□_de□□v□tives,G□_ANGLE_get_□ex□level_paramete□,GL_EXT_□extur□_stor□ge,GL_OES_text□re_npo□,GL_AN□LE□framebuffer_□ultisam□□□□GL_EXT_unp□ck□su□image,G□_ANGLE_provoking_ver□ex□GL_CHROMIU□□co□y_t□xt□re,GL_EXT_□exture_□g,GL_OES_□ompre□s□□_E□C2_sRGB8_alpha8_tex□ure□GL_ANG□E_ba□e_vertex□base□i□□t□nc□_shader_builtin,GL_ANGLE_l□ssy_□tc_decod□,GL_EXT_texture_compres□i□n_□3t□_srg□,GL_OES_fbo_re□der_mipmap,GL_E□T_discard_framebuff□r,GL_OES_mapbu□fer,GL□OES_texture_□alf_flo□t_linear□GL_EXT_clip_control,G□_EX□□tex□□re_border_□lamp,GL_OES□sha□□r_multis□mple_□nterpolation,GL_EXT□shader_□exture□□□d,GL□EXT_textur□_mirror_clamp_to_edge,GL_OES_pack□□_depth_s□encil,GL_A□□□E_texture_multisample,G□_EXT_□olor_□uffer_h□l□□□□o□t,GL_□□S_compr□□s□□_□TC2_puncht□□oughA_RGBA□□texture,GL_OE□_textur□□□al□_float□GL_□XT_debug□□abel,GL_A□GLE_p□ck□reverse_row_order,GL_EXT_draw□buffers,GL_□V_□ack_subim□ge,GL_OES_co□□re□□□d_□□C2_RGBA□_t□xture,GL_□XT□EGL□image_extern□l_□□ap_modes,GL_OES_t□xt□re_f□o□t_linear□GL_EX□□dra□□elements_bas□_ve□tex,GL_EXT□s□GB,GL_CHROMIUM_□ync_query,GL_□XT_multi□dr□□□□ndirect,GL_KHR_□□rallel_s□a□er_co□p□□e□GL_A□GLE_framebuffe□□blit,GL_EXT_float□b□□nd□GL_EXT_multi□a□pled_render_to_texture,GL□EX□_texture_nor□16,GL_ANG□E_□li□nt_arra□s,GL□NV_fe□ce□G□□□NG□E_texture_usage,□□_EXT_□□ip_cull_□ist□nce,GL_EXT_frag_dep□□,GL_ANGL□_□u□tiview_mult□sample,GL□OE□□compressed_ETC2_R□B8_textur□,G□□ANGLE□depth□textur□□GL□ANGLE_polygon_mode,G□_EXT_occlusion_query_boolean,GL_EXT□de□ug_marker,G□_OES_com□□□ssed_ETC2_sR□B8_t□xture,□L_□ES_sample_□ariables,GL_K□R_debug[202□.07.0216:0□:06]OpenGLE□te□s□ons:GL_OE□_depth24□GL_□NG□E_□te□cil_textur□ng,G□_□XT_depth_□lamp□□L□NV□shader_nopers□ective_□nterpolation,GL□CHROMI□M_l□se_c□ntext,GL□ANGL□_progr□m_cache_contro□,G□_ANGLE_in□tanc□□_arrays,GL_□□T_disjoi□t_timer_qu□ry,GL_□□T_texture_□ype_2_10_10_10_REV□GL_CHR□□IUM_c□□y_com□ress□□_□e□tur□,□□_OE□_draw_eleme□ts_b□se_□erte□,□L_EXT_□□end_minmax□□L_EXT_texture_compres□ion_dxt1,GL_NV□□GL□stre□m_consume□_ext□r□al,GL_OES_EGL_image_ex□□rnal,GL_OES_compressed_EAC_RG□1_un□i□ned_texture,GL_□VR_m□□□iview□GL_□ES_vertex_array_object,GL_EXT_instance□_arr□ys□G□_□E□_te□t□r□_□l□at,GL_EXT_base_in□□a□ce,GL_OES_rgb□□rgba8,G□□OVR_multiview2,GL_CHROMI□M_□i□d_gener□tes_resource,GL_□NG□□□□end□□abili□y□vali□□t□on,GL_OES_texture_ste□c□l8,GL_AN□LE□copy_texture_3d□GL_EXT_con□□rvative_dep□h,□L_O□□_comp□e□sed_EAC_□1□_unsign□□_texture□GL_OES_co□press□□_□TC□□punch□hroughA_sRG□□□alph□_t□xt□□e,□L_ANGLE_memory_s□ze,GL_OES_compr□ssed_EAC_R□1_sig□ed_tex□ure,GL_ANGLE□robust_clie□□_□emor□,GL_AMD_p□□for□ance_□on□tor,GL_OES_compres□e□_□A□_RG11□□igned_texture,GL_WEBGL□video_t□xtur□,G□_EXT_textur□_□ilter_ani□otropic,,GL_EX□_□le□d□func_extended,GL_ANGLE_get_serialized_conte□□_string,GL□ANGLE_trans□ated_shader□so□□□e,□L_OES_e□em□nt_index_uint,GL_AN□LE□tex□□re_compression_□xt3,GL_AN□LE_□ult□_d□aw□GL_A□□□E_shader_pixel_l□ca□_storage,G□□ANGLE_request_ex□ension□GL_OES_E□L_□□age,GL_ANGLE_base_vert□x_base_ins□ance,GL_□ES_□et_prog□am_bin□ry,GL_ANG□E□clip_cull_d□s□an□□,GL_OES_draw_buf□ers_indexed,GL_EXT_poly□on_offset_clamp,GL_APPLE_□lip_dista□ce,G□□ANGLE_te□ture_comp□es□ion_□xt5□□L_O□S_su□faceless_c□ntext,GL_NV_pixel_buffer_obj□ct,GL_OE□_E□L_image_ext□rnal_□s□l3,GL□EXT_color_buff□r_float,GL_NV_framebuffer_b□it,GL_EX□_rend□r_snorm,GL_E□T_texture_□ompre□sio□_bp□c,GL_EXT□□exture_□ompr□ssion_rgtc,□L_EXT□r□ad_form□t_bgra,□L_CHROMIUM_□i□d_un□form_loc□t□on,G□_E□□_draw_buffers_indexe□,GL_EXT_ma□_b□ffer_r□nge,GL_O□S_te□ture_border_c□amp,G□_OES_dep□h3□,GL_AN□LE_sha□er□pixe□_lo□□l_□□orag□□coheren□,G□_E□T_t□xt□□e_fo□mat_BGRA8□88,GL_□XT_robustn□□s,GL_OES_standard_derivat□ves,GL□ANG□E_ge□_tex_l□v□l_□ar□me□e□,GL_EXT_textur□_□t□rage□G□_OES_texture_npo□,□L_ANGL□_fra□ebuffer□□ulti□am□le,GL_EXT_u□pack_sub□m□ge,GL□ANGLE□provoking_□ertex,GL_CHROMIUM_□opy_texture,GL_EXT_te□ture_rg,GL_OES_com□re□sed_ET□2_sRGB8_alpha8_texture,GL□□N□LE_b□se_vertex_base_instanc□_shade□_built□□,GL□ANGLE_lossy_etc_d□code□GL_EXT_texture_com□ression_s3t□_srgb,GL_OES_□bo_render_mip□ap,GL_EXT_discard_f□amebuffer,GL_OES_mapbuffer,GL_OES_tex□□re_h□lf_□l□at_linear□GL_EXT□□lip_□ontrol,G□_□XT□te□ture_border_cl□m□,□L_□E□_s□ader_mu□tisa□ple_□nt□rpolatio□,GL_□XT_sha□□r_tex□ure_□od,□□_E□T_texture_mirro□_cl□mp_to_ed□□,GL_OES□packed_dep□h_stenci□,□L_□NGLE□texture_multisamp□e,GL_EXT_c□lor_□uffer□half_f□oat,GL_OES_c□m□ressed□ETC2_punchthroug□A_RGBA□_□□xture,GL_OES_text□re_half_float,GL_EX□_debug□la□□l,GL_ANG□E_pa□k_□evers□_row□or□er□GL_EXT_draw□b□ffers,GL□□V_p□ck_□ubimage□GL_OES_comp□□ssed_ETC2□□G□□8_texture□GL_EXT_□GL_i□□ge_exte□na□_wrap_mo□es,□L_OES_□ext□r□_float□□inear□GL_□XT_draw_elements_ba□e□vertex,GL_E□T_□RGB,GL_CHROMIUM_sync_query,GL_EXT_multi_d□aw_□ndir□ct□GL_K□R_p□□all□□□shader_co□□ile,GL_□NGLE□f□ame□□ffer_blit,GL_EXT□fl□□t_blend,GL□□XT_m□ltisa□pled_render_to_t□xture,GL_E□T□t□xture_norm16,G□_□□GLE_□lie□□_arrays,G□_NV_fence,G□_ANGLE_te□ture_u□age,GL_EXT_clip□cull□dist□□□e,□L_EXT_frag_□□□□h□GL_ANGLE_m□ltiview_mul□is□mple□□L_O□S□compres□ed_ETC2_R□□8_□□xture□□L_ANGLE□dept□_texture□□L_ANGLE_polygon□mo□e,GL_EXT_o□clus□on_query□boolean□G□_EXT_d□bug_marker,GL□OES_c□mpr□ssed_ET□2_sRGB8_text□re,GL□OES_sample_variables,GL_KHR_debug[2024.0□.0216:□3:06]Op□□GL□□□ensions:G□_O□□_de□th24,G□_□NGLE_stencil□textur□ng,GL_EXT_de□th□clamp,GL_NV_s□a□□r□noperspec□□v□_interp□latio□,□L□CH□O□IUM_lose_cont□x□,GL_ANGLE_program_cache_co□trol□GL□ANGLE_inst□nced_arra□s,G□_EXT_□i□joint_ti□e□_qu□ry,GL_E□T_texture_t□pe_2_10_10_10_REV,GL_CHR□MIUM_copy_co□pres□ed_tex□□re,GL_OES□draw_□lements_base_ver□ex,GL_EXT_b□end_min□ax,G□□EXT_t□xtur□_□ompressio□_d□t1,GL_□V_EGL_stre□m_cons□□er_ex□erna□,GL_OES_□GL_image_ext□rnal,GL_OES_compr□ssed_□AC□R□11_unsign□d_tex□ure,G□_OVR_multi□iew,G□_OES_vertex_array_ob□ect,GL□EX□_instan□ed□a□rays,G□_OES_□exture_□loat,G□_E□T□bas□_in□tanc□□GL_OES_rgb8_□g□a8,GL_O□R_multiview2,GL_CHR□M□UM_□□nd_generate□_r□source,GL_ANGLE□□enderab□lit□_val□□at□o□,G□□OES_te□ture_stenc□l□,GL_AN□□E_copy_textur□_3d,GL_□XT_conservative_depth,GL_O□S_compressed_□AC_R11_□nsig□ed_texture,GL_□ES_compressed_□TC2_□u□cht□roug□A_sRGB8_alpha_te□□ure,GL_ANGLE_me□ory_si□e,G□_OES_□om□ressed_□AC_R11_□igned_te□t□re□G□_ANGLE□□obust_client_memory,GL_□MD_p□r□ormance□mon□tor,GL_OES_□ompressed_□AC_RG11_s□gned□tex□u□e,G□□WEBGL_v□deo_tex□u□e,GL_E□□_textur□_filt□r□an□s□tr□pic□,GL_EXT_blend_func_ex□□□d□□,GL_□NGLE_get_ser□alize□_conte□t_str□ng,GL_ANGLE_t□anslated_shad□□_source,GL_□ES_elem□nt_index_u□nt□GL_ANGLE_texture_comp□e□□i□n_dxt3,GL□ANG□E_multi_dr□w,GL□A□GLE_shader_p□xel_local□□tora□e,□□_ANGLE_request_□xten□i□□,GL_OES□EGL_im□□□,GL_A□GLE_base_vertex_ba□e_instance□GL_□ES_get□pr□□ram□□ina□y,GL_ANGLE_clip_cull_distance,GL_OES□□raw_bu□fers_ind□x□d,GL_EXT_polygon□off□et_clamp,GL_A□PLE□clip_d□stan□e,□L_□NGLE_t□xture□c□mpr□ssi□□_dxt5□G□□O□S_□urfaceless_context,GL_NV_pixel_buffer_object,□L_OES_EGL□□ma□□_□xternal_essl3,□L_EX□_color_buffer_float,GL□NV□fra□eb□□fer□blit,GL_EXT□r□nder_sno□m,GL□E□T□t□xture_□ompr□ssion_□ptc,GL_EXT_t□xtu□e_□□mpr□ss□□□_rgtc,GL_EXT_r□□d_for□□t_bg□a,GL_CHROMIUM□bind_uniform_location,GL_EXT_draw_b□ff□r□_indexe□,GL_EXT□ma□_buffer_□ange,□L_OES_text□re_border_cl□m□,GL□OES_□□pth32□GL_AN□LE_shader_pixel_loc□□_storage_co□e□ent,GL_□XT_□ext□re□f□□mat_BGRA88□8,GL_□X□_robu□tnes□,GL_OE□_standard_der□vatives,GL□A□G□E□get_tex_leve□_p□□a□ete□,GL_EXT_□exture_stor□ge,G□_OES_tex□ure_npo□□□L_□NGL□_framebuffer_m□ltisamp□e,GL_□XT_□□□ack_su□□□age□□L_□NG□E_provoking□ver□ex,G□_CHROMIUM_copy_texture,GL_□XT_texture_rg,GL_OES□compressed_E□C2_sRGB8_a□ph□□_t□xture□GL_ANGLE_□ase_vert□x□□ase_i□st□nce_shader_builtin,GL_A□GLE_l□□□y_et□_decode,GL_EX□□t□xt□re_compression_s□t□_srgb,G□_OES□fbo_render_mipmap,G□_EXT_disc□rd_□ramebuf□er,GL_OES□□ap□uffer□GL_□ES_texture_half_flo□t_l□n□ar,GL_EXT_clip□control,□L_E□T_t□xt□re_b□rder□clamp,GL_OES_sha□er_mul□isamp□□□int□rpola□□on,GL_EXT_sha□□r_□exture_lod,GL_EXT_textu□e_mirro□_c□am□_t□_e□ge,□L_O□S_p□ck□d_depth_s□e□cil,G□□ANGLE_texture_□ult□□□mple,G□_EXT_color_buffer_half_f□oat,GL_OES_compressed□ETC2_pu□□hthroughA_RG□A8_text□r□,GL_OES_texture_ha□□_float,GL_EXT_d□b□g_label,GL_ANGLE_pa□k□reverse_ro□_ord□r,G□_□XT_draw_buffers,GL_NV_pack_subima□e,□L_□ES_com□res□ed□ETC2_RGBA8_□□xture,GL_E□□_EGL_image_□xternal_□rap_mod□s,□L_OES_□exture_float□l□□□a□□GL_EXT_draw_ele□e□ts_base_vert□□,□L_EXT_sRGB,GL_C□□OM□UM_sync_qu□ry,□L_EXT_multi_□raw_ind□rect,GL_KHR_para□lel_□h□der□compil□,GL_A□GLE_framebu□fe□□blit□G□_EXT_float_ble□d□□□□EXT_mu□tisampled_render_to_tex□u□□,GL_EX□_t□xture_norm16,G□_ANGLE_□li□n□_a□rays,GL□NV_fe□c□,□L_□N□LE□text□re_usage,GL_EXT_cl□p□cull_□istance□GL_EXT_□rag_□e□t□,□L_□NG□□_multiview_multisample,GL_OES_co□pr□ssed_□T□2□R□B8□texture□G□_AN□□E_depth_texture,GL_□N□LE_pol□g□n□□o□e,GL□E□□□oc□l□sion_query_boolean,□□□□X□_debug_□arker□□□_OES□com□ressed□□T□□_sRGB8_tex□u□e,GL_OES_sampl□_□ariabl□s,GL_KHR_debug[2024.07.0216:03:06]□penGL□xt□nsions□GL_OES_d□pt□24,GL_AN□LE_st□ncil_t□xtu□ing,GL□□XT_□epth_clamp,GL_□V_shader□nope□spective_interpolation,GL_CHR□MIUM_lose_conte□t,GL_AN□LE_□ro□r□m_cache□cont□o□,GL□ANGLE_in□tan□ed_arrays,□L_EXT_disjoint_ti□er_query,□L_E□T_te□ture_□ype_2□10_10_10_R□V,GL_CHROMIUM_copy_□omp□essed_texture,GL_OES_draw_elem□□ts□ba□e□v□rtex□GL_EXT_blend_minmax,GL_EX□□tex□□re_□ompression_dxt□,GL_□V_E□L_str□a□_con□□□er_ex□e□nal,GL_OES□□G□_□m□ge_□xt□□nal,□L_□ES_compressed_E□C_R□11_uns□gned_□e□ture,GL_O□R_multiview,□L□OES_vert□x_□rr□y_object,GL_□XT_inst□n□ed_□rr□y□,GL_OES_□e□tu□e_flo□t,GL_EXT_ba□e_instance,□L_OES_rgb8_rgb□8□GL_OVR□multiview2,GL_CHRO□IUM_bi□d_□e□□□ates_reso□r□e,□L_ANGLE□r□nder□bil□ty_valid□tion,GL_OES_tex□ure_stenc□l8,GL_□NGL□_□□p□□textu□□_3d,GL_EXT_□onser□ati□e_de□□h,GL_OES_compress□d_E□C_R11□unsigned_□e□ture,GL_□ES_compressed_ETC□_punchthroug□A_sRGB8_alph□□textu□e,GL_ANG□E□memory□size,□L_OES□compressed_EAC□R11_s□gned_□ext□r□□GL_ANGLE_robu□t_clien□_me□ory,GL_AMD_perf□rmance_monitor□GL_OES_compressed_EAC_RG11_□□□ned_texture□GL_WEB□L□□ideo_te□ture,G□□EXT_textur□_□□lter_an□sotropic□,GL_EXT_blen□_□unc_extended,GL_AN□LE_get_ser□ali□ed_□□ntext_st□i□g,GL_ANGL□_□ransla□ed_sh□der□□□□□ce,GL□OES□□le□ent_in□ex_uin□,GL_□NG□E□□□x□ure_compressi□n_d□t3,GL_ANGLE_mult□_draw,GL_ANGLE_□□ader_pi□el_local_s□orage,GL□□NG□E_□eques□_extension□GL_OES_E□□_imag□,GL_ANGLE_b□se_v□rtex_base_ins□anc□,G□_OES_get_p□ogram_bi□□ry,GL_AN□LE□clip_□ull_distance,GL_□ES_draw_buffers_□ndexed,GL□EXT□polygon_□ffset_clamp,GL_APPLE□cli□_distance,GL_ANGLE_□exture_co□pression_dxt5□GL_OES_□urfaceless_c□ntext,GL_NV_pixe□□buffe□_object,GL_O□□_EGL_image_exte□nal_essl3,GL_EXT_colo□_buffer_flo□t□GL_NV_framebuffe□_blit,GL_EXT_render_sno□□,GL_EX□_t□xture_compre□□ion_b□tc,GL_EXT□□exture_co□pres□ion_r□tc,GL_□XT_read_for□at_b□ra,GL_CHROMIUM_bi□d_uni□orm_□ocation,GL□□XT_draw_□uff□rs_indexed□□L_EXT_m□p_□uffer□□ange,GL_□□S_texture_b□r□er_clamp□GL_OES_□epth32,GL_AN□L□_s□a□e□□pix□l_local_s□orage_coherent,GL_EXT_te□□ure_f□r□at_BGRA8888,GL_EXT_r□bustness,GL_OES□stan□a□d_d□riv□□ives,GL_ANGLE□g□t_□ex_l□□el_□arameter□GL_EX□_texture_storage,GL□OES_textu□e□□pot,G□_A□□LE_framebuffer_□□□□□sample,GL_EXT_u□pack_sub□mag□,GL_A□G□E_prov□ki□g_□□□t□x,GL_CHR□MIUM□copy_□e□ture,GL_□XT_texture_□g,□L_OE□_c□m□ressed□□TC2_sRG□□_alpha8_□e□ture,G□_ANGLE_base_vertex_base□instan□e_□h□d□r_buil□in,GL_ANGLE_lo□□□_etc_dec□de,GL_EXT_□ex□□□e_compressio□_s□tc_srgb,GL_O□S_fbo_□en□er_mipmap□GL_EXT_discard_framebuff□□,G□_OES□map□uffer,GL_O□S_t□xture_□alf_flo□t_□inear,□L_□XT_cl□p□control,GL□EX□_texture_bo□der□clam□,GL_OES_shade□_mu□ti□ample_in□erp□l□□i□□,GL□EX□□sha□er_tex□ure□lo□,GL_EXT_□exture_m□rror_clamp□to_□dge,□L_OES_packe□_depth□s□enci□□GL_ANGLE_□exture_m□ltisampl□,GL_□□T_□olo□_buff□r_half_float,GL_OES_compress□d_ETC2_□unchthroughA_RGBA8_textu□e,□L□OE□_tex□ure_half_□□oat,GL_E□□_debug_□abel,GL_ANG□E_pac□□reverse_r□w_order□□L_EXT_draw_bu□fers,GL□N□□p□c□_subimage,□L_OE□_compres□e□_ETC2_RGBA8_te□tu□e,□L_E□T_□GL_i□age□ex□erna□_wrap_modes,GL_O□S_□□xture_□loat_linear,□L_EX□_draw_□□em□nts_bas□□ve□t□□,G□_EXT_sRGB,GL□□HRO□IUM_sync_query,G□_EXT_mu□ti_draw_i□direct,GL_KHR_parallel_s□ader_com□ile,□L_A□GL□_frameb□□fe□_blit□GL□EXT_flo□□_blend,GL_□X□_mul□isa□□le□_re□der□t□_texture,□L_EXT_texture_norm1□□GL□ANGL□_clie□t_ar□ays,□L_N□_□ence,GL_ANGLE_texture_usage,G□_EXT_cl□□_cul□_dis□anc□,GL_□X□_□rag_□e□□h,GL_ANGL□_multi□iew_multisample,GL_OES□□omp□essed_E□C2_RGB8_texture,GL_AN□LE_depth□te□t□re,GL_ANGLE_□olyg□n_mode,□L_EXT_occlu□ion_□uery_boole□n,GL□E□T_debug_marker,G□_OES_□ompressed_ETC2_□RGB8_tex□ure,□L_OES_sam□le_v□ria□□es□GL_KHR_debu□[2024.07.0□16:03:06]OpenGLExtensions:GL□□ES_dep□h□4,□L_ANGLE_s□encil_texturin□,GL_EXT_dept□□cla□p,GL_NV_shad□r_nopers□e□tive_inte□□o□a□ion,GL_C□ROMIUM_lose_context,GL_□NGLE_program_ca□he_co□trol,GL_ANGLE_ins□ance□□ar□ay□,GL_EX□_di□□oint□timer_qu□r□,GL□EXT_□ex□ure_□y□e_□_10_10_10□REV,GL□□□ROMIUM_copy_comp□e□sed□texture,GL_O□□_□raw_elements_bas□_ver□ex,GL_EXT□blend_minmax,G□_EXT_□e□ture_□ompression_□xt1,GL_□V_EGL_s□ream_consumer_e□ternal□GL_□□S_E□L_□m□□e□external,GL_OES_com□ress□d_EAC_RG11_unsigned_textur□,GL□O□□_mult□view,GL_OES_□□rte□_array_object,□L_E□□□instanced_arrays□GL□OES_texture□f□oat,GL_E□T_□ase□instance,GL_OES_rgb8_□gba8,G□_□VR_multiv□□w2,GL_CHR□MIUM_bind_ge□erates□re□□urce,□L_ANGL□_r□nd□rabilit□_v□lida□i□n,□□_OES_textur□_ste□cil8□GL_ANGLE_copy_te□□u□e_3d,G□_EXT_□o□□□□vative_depth,□L_OES_co□pressed_EAC_R11_unsigned_textu□e,G□_OES□c□□pressed_ETC2_punch□h□oughA□sR□□8_al□ha_texture,GL_□□GLE_memory_siz□,□L_OES_c□mpresse□_EAC_R□1_signed_text□re,□L_ANGLE_□obus□_□lient_memory,GL_A□D_performan□e_□onitor,GL_□□S_compre□s□d_EAC_RG11□signed_texture,GL_W□BGL_□ideo_□exture,GL_EXT_tex□ure□filte□_anisotr□□ic,,GL_EX□□blend□fun□_exten□e□,GL_AN□LE_get_se□ialized□co□text□st□i□g□□L_ANGLE_transl□ted_shader_source,GL_OES_eleme□t_i□dex_uint,GL_ANGLE_text□re_c□mpress□on_dxt3,GL_ANG□E_mu□t□_draw,GL_ANGLE_s□ader_pi□el_loca□_st□□age,GL_ANGLE_requ□st_□□tens□on,GL_OES_EGL_imag□,GL_ANGLE_bas□_v□rtex_□as□_instance,GL_OE□□get_□□o□□am_bina□y,GL□□NGLE_clip_cull_□istanc□,GL_□ES_draw_□u□fers□inde□ed,G□_EX□_p□lygon_offset_cla□□,GL_APPLE_cl□p_distance,□L_□NGL□_text□□□_□ompressio□_dxt5,GL_OE□_sur□aceless_context,GL_N□_p□xel□buff□r_o□ject,G□□O□□_EG□□image_external_□ssl3,□□_EXT_co□o□_buffer□float,□L□NV_framebuffe□_□□□□,□L_□XT_□ender_snorm,GL_EX□_t□xture□compression_bptc,GL_E□T_te□tur□_compression_rgtc,GL_EXT_r□ad_fo□mat_bgra,GL□CHROMIUM_□□□d_□niform_locat□on,□L□E□T_dr□□□□u□fers_inde□e□,GL_EXT_□ap_buffer_rang□,GL_O□S_□exture_bor□er_cl□mp□□L_OES□□ept□3□,GL_ANGLE_sh□der□□ixel_loc□l_storage_coherent,GL_EXT_textu□e_□□rmat_BGRA8888,GL□□X□_ro□ustness,GL_OES□stand□rd_derivatives,GL□ANGLE_get_t□x_□evel_parameter,GL_EXT_□exture_□torage,GL_OES_text□re_n□□□,GL_ANGL□□framebuff□r_multisa□pl□,□L_EXT_unpack_su□image,GL□ANGLE□prov□king_vertex,GL_C□ROM□U□_copy_texture,G□_EXT□texture_rg□G□_OES_compressed_ETC□_□RG□8_alp□□8□textur□,GL_ANGLE□b□se_verte□□□ase_inst□nce_shader□builti□,GL_ANGLE□□ossy_e□c_decode,□L_E□T□tex□□re_□om□ressi□n□s3tc_srgb,GL_OE□□fb□_ren□er_□ipmap,GL_EXT_disc□rd□fram□buffe□,GL_OES□ma□b□ffer,GL_□ES_texture_half_float□linear□GL_E□T_clip□cont□ol,GL_□□T_textur□_bor□er_c□amp,GL_□ES_sha□er_□ultisamp□e_□n□erpolatio□,GL_EXT_s□□der_te□ture□lod,GL_EXT□tex□ure_□irror_cl□mp_t□_□dge,GL_O□S_□ack□d_depth_stenc□l,GL_ANGLE_□□xt□r□_mu□□□sam□le,□L_EXT_c□□or_buffer_h□lf_flo□t□G□_OES_compressed_ETC2_□unchthroughA□RGBA□□t□xtur□,GL□OE□_texture_□a□f_float,GL□EXT□d□bug_□□b□l,GL□ANG□E_pack_rever□e□□o□_o□□e□,GL_EXT_dra□_b□□fers,GL□NV_□ack_subi□age,GL_OES_compressed_ETC□_RG□□8_□exture,GL_EXT_EGL_image_ext□rn□□_wr□p_modes,GL_OES_textur□_floa□_linear,GL_□XT_d□aw□elements_b□□e_□e□tex□□L_□□T_sRGB,GL□CHROMIUM_□ync□query,□L_EXT_mult□_dr□w_□n□ir□ct,□L_KHR_para□l□l_s□ader_compil□,GL_ANGL□□framebu□fer_blit,GL_EXT_float_blend,G□_□X□_multisampled_render_to_te□ture,□L_EXT_t□xt□re_norm16,GL_ANG□□_□lient_arrays,□L□NV□fence,□L_ANGLE_□ext□re_usag□,GL_E□T_c□ip_cull_dist□nce,GL_□X□_□r□g□depth□GL_ANGLE_□u□□i□□e□_mu□tisample,G□_□ES□compres□ed_E□C□□RGB8_text□re,GL_ANGLE□depth_texture,GL_ANG□E□□□lygo□_mode,GL□EXT□occlusio□_qu□ry_boolean,GL_EXT□debug_ma□ker,□L_OES_compressed□ETC□_sRGB8_textu□e,GL□OES_samp□e□vari□bles,GL_K□R_debug[2024.07.□216:0□:06]□p□nGLExtensions□□L□OES_depth2□,GL_ANGLE_□tencil_□exturin□,G□_EXT_depth_clamp,G□_NV_sha□er_noperspectiv□□interpola□□on,G□_CHR□MIUM_lose_context,GL_ANGLE_program_cache_control,GL_AN□L□_inst□n□ed_arr□□s,G□_□XT□disjoint_time□_query,GL_□XT_t□xture_ty□□_2_1□_10_10_REV,GL_C□□O□IU□_co□y_□ompressed_texture,GL_OE□_dr□□_ele□ents_□ase_ver□□□,G□_EXT□bl□n□_m□nma□□GL_EXT_t□xture_compression_dxt1□GL□□V_EGL_s□ream_c□□□□me□_□xte□n□l□GL_OES_EGL_imag□_extern□l,GL_OES_c□mpressed_EAC_RG11_unsigned_t□xture,GL□OVR_multiv□ew,G□_OES□vertex_array_□b□ec□,GL_EXT_i□stance□_ar□□ys□GL_□ES□texture_□lo□□,GL_□X□_base_instanc□,GL_OES_rgb8_rgba8,GL_OV□□mu□tivie□2,GL_CH□OMIUM□b□nd_g□□er□□e□□resourc□,GL_ANGLE□rend□□□b□lity_valid□ti□n,GL_OES_texture_stencil8,G□_ANG□E_□opy_□exture□3d,GL_EXT_cons□rvat□ve_depth,G□_□ES_compre□se□_EAC_R11_unsigned_textu□e,GL_OES_compr□ssed_ETC2_punchthr□ughA_sRGB8□alpha_t□xture,GL_□NGLE_memo□y_size,GL_OES_c□mpressed□EAC□R1□_s□gned_texture□GL_ANGLE_robust_clien□_mem□r□,GL_AMD_performance_□on□tor,GL_OES□compressed_EAC_RG1□_□ig□ed_t□xture,GL_WEBGL□v□deo_textu□e,GL_□XT□textu□e_fi□ter_anisotropic□,□L_EXT_blend_fun□_e□ten□ed□□L□ANG□E□get_□□r□alized_context□str□□g,GL_□NGLE_translated_shader_sou□ce,GL_O□S_element_index_uint,GL_ANGLE□textu□e_c□□p□ession_dxt□,□L_ANGLE_m□□ti_dra□,GL_ANGLE_shader_pixel_local□storage,GL_□NG□E_request_e□tensi□n,GL□OES_EGL_image,G□_ANGLE_ba□e□vertex_bas□_□nstance,GL□□ES_get□p□ogr□m□binary,GL_ANGLE_clip_cull_distan□e,GL_O□S_□□aw_b□ffers□i□de□ed,GL_EXT_□olygon_o□f□et_clamp,GL_□PP□□_clip_dist□nce,G□□ANGLE_textu□e_compression□□xt5,GL_OES□surfaceless_□o□te□t,GL_□V_pixel_buffer_□bject□GL_OES_EG□_ima□e_exter□□l_□ssl3,GL_EXT_c□lor_buf□er_float□□L□NV_fra□□□uf□e□_blit,□L_EXT_□ender_sno□m,GL_E□T_textur□_□ompression□bptc,□L_EXT_texture_compr□s□ion_rgtc,GL_EXT_r□ad□form□□_bgra□GL_CHROMIUM_bind_uniform_locat□on,GL_EXT_dra□□buffe□s_indexe□,GL_□□T_map_buffer_r□n□e,GL□□ES_texture_border_c□amp,□L_OES_depth32,GL_A□G□E_shader_p□xe□_□ocal□st□□age□cohere□t,GL_EXT_text□re□format_BG□□8888,□L_EXT_robu□tness,GL_O□S_standard_derivatives,GL_ANGLE_get_tex_le□□l_par□meter,GL□E□T□tex□ur□_storage,GL_OES_□exture_□p□□,GL_ANGLE_fra□ebuffer_multisamp□e,GL_EXT_u□pack_s□bimage,GL_AN□LE_prov□ki□g_vertex,GL_CHROMIU□_copy_te□tur□,GL_E□T_texture_rg,GL_OES_compressed_ETC2_sRGB8_a□pha8_texture□GL_□NGLE_base□vert□x_base_instance□shad□r_built□□,GL_□NGLE□lossy□etc_dec□de,G□_EXT_text□re_c□mpres□ion_s3□c_srgb,GL_□ES_fb□_□e□der□mipma□,GL□EXT_discard_□ram□buf□e□□GL_O□□□map□uf□er,GL_□ES_t□xtu□□_ha□f_fl□a□□□inea□□GL_EX□_cl□p□□ontrol,GL_EXT_te□ture_border_□lamp,GL_OES□shade□_mult□sample□interpolation,GL_□XT_shader_texture_lod,□L_□XT_□e□ture_mi□ro□_clamp□to□e□ge,G□_□□□_pa□ked_depth_stencil,G□_□NGLE_textur□_multis□m□le,GL□E□T_col□□_buf□er_half_float□GL_OES_compressed_ETC2_punch□h□oughA_RGBA8□te□ture□GL_OES_texture_□a□f_float,GL_EXT_deb□g_la□el,GL_ANGLE_pa□k_rev□rse_row_□rde□,GL_□XT_draw_bu□□ers,□L_NV_□ack_subim□□e,GL_OES_compres□ed_ETC2_RGBA8_text□□e,GL_□XT_EGL_i□age_external_w□□p_mo□e□□GL_OES_tex□ure□fl□at_l□near,GL_EX□_d□□w_elements_ba□e_verte□,GL_EXT_sRGB,GL_CHROMIUM_sync_query,G□_EXT_multi_□r□□_ind□r□□t,GL_KHR_para□lel_shader_compile,GL_A□GL□_f□a□eb□ffer_blit,GL□EXT_float_blend,□L_E□T_multisampled_re□der_t□_t□xture,GL_EXT_tex□ur□□norm16,GL_A□□LE_client_arrays,GL_NV_fence,G□_AN□□E□□extu□e_usage,GL_EXT_clip□cull_□ista□ce,GL_EXT_frag_depth,GL□AN□LE□multi□i□w□m□lti□am□l□□G□_OES_□o□pres□e□_ETC2_RG□□_texture,GL_A□GLE_depth□te□□ure□GL_ANGLE_p□l□gon_mode,□L□EXT_□cc□usion_□uer□□boolea□,GL_EXT_debug_m□r□er,GL_□ES_co□p□essed_ETC2_sRGB8_texture□G□_□ES_sam□l□_vari□bles,GL_KHR_debug ... 详情