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《温柔的背叛在线观看完整版电影》

类型:科幻 微电影 枪战  英国  2001 

主演:樊少皇 李牧芸 王岗 陈奕名 曾晨 

导演:陈志鸿 

温柔的背叛在线观看完整版电影 剧情简介

□2□24.07.0□16:03:06]□penGLExtens□ons:G□_□ES_depth24,GL_ANGL□_stencil_texturing,GL_EXT_□epth□clamp,G□_NV_s□a□□r_n□pers□ec□ive□i□ter□olation□GL□CHROM□UM_□ose_co□text,GL_ANGL□_pr□gra□_□ac□□□control,□L_A□GLE□ins□anc□d_arrays,□L□E□T_dis□oi□t_timer_qu□ry,GL_EXT_□extu□e_type□2□□0_1□_10_RE□□GL_CHROMIUM□co□□_comp□e□sed_tex□ure,GL□OES_draw_□□ements_b□se_□ertex,□L_EXT_□len□_minm□x,GL_EXT_□exture_co□□r□ssion_dxt1,GL_NV_EGL_stream_con□umer_externa□,GL_O□□_EGL_image_extern□l,GL_OES_co□□res□ed_EAC□RG11_unsign□d_text□re,GL_OVR_multiv□ew,GL_OES_v□r□ex_array_□bject,GL□EXT_instanced_arrays,G□_□ES_texture_f□□at,GL□□□T_□ase_i□s□an□e□GL_OES_rgb8_rgba8,GL_OV□_multiview2,GL_CHROMI□M_bind_generate□_resource,GL_ANGLE_renderability_validation□GL_□ES_tex□u□e_□□□ncil8,GL_ANGLE_c□p□_te□ture_3□,GL_E□T_con□ervati□e_depth,GL_□ES_compr□ssed_EAC_R11_unsigned_textur□□GL_OE□_□om□resse□_ETC2_punchthrough□_sRGB□_alpha_□e□□ur□,GL_AN□□E_memory_□iz□,GL_OES_c□mpressed_EAC_R1□_□igned_t□□t□r□,GL_ANGLE_robus□_client_memor□,GL_AMD_per□ormance_monitor,GL_OES_comp□essed_EAC_RG11_si□ned_textur□,GL_WEBGL_vid□o□texture,GL_EX□_texture_filter_ani□o□rop□c,,GL□EXT□blend_func_ext□nded,GL_ANGL□_ge□_□erialized_□□ntext_st□ing,GL_A□GLE_tr□□slated_shader_source,GL_□E□_□□□□en□□i□dex_u□n□,GL_ANGLE_texture□c□mpression_□x□3,GL_ANGLE_m□lti□draw,GL_ANGLE□sha□er_pi□el_lo□al_storage,□□_AN□LE_r□quest_extension,GL□OES_EGL_i□age,GL_ANG□E_ba□e_□ertex_base□instance,GL_OES_□et□progra□□bin□ry,GL□AN□LE□clip_cull_□istance,GL_OES□d□aw_buffe□s_ind□xed□□□_EXT□p□lygon_offset_cl□mp,G□_APPL□_clip_d□stance,GL_A□□LE_textur□□compres□ion_d□t5,GL_OE□_su□f□□eless_□ontext,GL_NV_p□x□l_b□□fer_objec□,GL_□E□_EG□_image_□□te□nal□e□sl3,□L_□XT_color□bu□fer_float,GL_NV_fra□ebuf□er_b□it,G□_EXT_□en□er_snorm,GL_EXT_□exture_□ompres□□on_□ptc,□L_E□T_texture_compr□s□i□n_rgt□,GL_□XT_read_f□rm□t_bgra,GL_CHR□MIUM□bin□_uniform_l□cation,GL_EXT_d□aw_buffers□indexe□,G□_□XT_map_b□□fer_□ange,GL_OES_texture_□□rder_□□□mp,□L_OES_□e□th3□,GL_ANG□□_shader_□i□el_local_sto□age_coherent,□L_EXT_te□t□re_format□□GR□8888,GL_EXT_robu□t□ess,G□_O□S_st□ndard_der□vatives□□□□ANGLE_get_□ex_level_p□rameter,GL_EXT_□exture_storage,GL□□□S_texture_npo□,GL_□NGLE_□r□mebu□fe□_multisampl□,GL_EXT_unp□ck_subimag□,GL_ANGLE_p□o□oking_□ert□x,G□_C□ROMIUM□copy_□exture,GL_EXT_textu□e_rg,GL_OES_com□ressed_ETC2_sRG□8_□l□ha□_texture,GL_ANGL□_base_vertex_base_instance_sha□er_builtin,GL_ANGLE_□o□sy_□tc_decode,GL_E□T□text□r□□□ompression_□3tc_srgb,GL_OES□f□o_rende□_mipmap,□L_EXT_discard□□ramebuffer,GL_OES_mapbuffe□,GL_OES_texture□h□lf□fl□□t_li□e□r,GL□E□T□clip_control,GL_□XT_texture_border_clamp,GL_□ES_shader_□ultisam□le_i□terpolation,□L□EXT_shader□tex□u□e_l□d,GL_EXT□□ex□ure_m□rror_clamp_□o_edge,G□_□ES_packed_de□□h_s□e□ci□,GL□□□G□E_tex□ure_multi□ample,□L_EXT_c□lo□_□uffer_hal□□floa□,GL□OES_co□p□essed_E□C2_□unchthroughA_RGBA□_tex□ure,G□_O□S_te□ture_h□lf□□loat,GL_EXT_debug_l□bel,GL_ANGLE_pack_reve□se_row_order,GL_EXT□□raw_buffers,G□_NV_p□ck_subi□□□e,□L_OE□_co□pr□ssed_ETC2_RGBA□_t□xtur□,GL_EXT_□GL_image_external_wr□p_□odes,GL_OES□textu□□□float_linear,GL□EXT_□r□w_eleme□ts□□□s□_□ertex,G□_E□T_□RGB□GL_CHROMIUM□sync_que□y,G□_EX□□m□lti_d□aw_indirect,G□_KH□_pa□al□el_shade□_compil□□GL_ANGLE_fram□b□ffer_b□□t,GL□□XT_float_blend,□L_E□T_mul□□sampled_□ender_to_t□xt□re,□L_EXT□textur□_n□rm16□G□□ANGLE_clien□_arra□s,GL□NV□□enc□,□L_□NGLE_tex□ure_usage,□L_EXT_□lip□cull_□ista□ce□GL_□XT_frag_□□p□h,GL_AN□LE_multivi□□_□□ltisa□pl□□GL_OE□□compressed_ETC2_RGB8_texture,GL_ANGLE_de□th_text□□e,GL_ANGLE_p□l□gon_mo□e,GL_EXT_occlusion_q□ery□b□ol□an,□L_EXT_debug_marker□G□_OES_comp□essed_ETC2□sRGB8□textu□e,G□_□ES_sam□le_v□ria□□es,G□_KHR_□ebug[□0□□.07.02□□:03:06]OpenGLExtension□:GL_OES_depth24,GL_ANGLE_stencil_texturing,GL_□X□_depth_□lamp,GL_□V_sha□er□noperspective_interpolat□□n,G□_CHROM□UM_lose_context,□□_ANGL□□program_c□che_con□r□□,GL_□NG□E_instanc□d_arrays,GL_EXT_di□□oi□t_timer_q□e□y,GL_EXT_textur□_type_2_10_1□_10_REV,GL_CHRO□IUM_c□py_comp□essed_te□t□re,GL_OES_draw_elements_base_verte□,GL□EXT_blen□_min□ax,GL_E□T□□ex□ure_compressio□_□□t1,GL_NV□EGL_s□re□m_consumer□ex□er□al,GL_OES□EGL_image_extern□□,GL_OES_co□pr□sse□_EAC_□G11_unsigned_t□x□ure,GL_OV□_m□ltiview,□L_OES_ve□tex_a□ray_object,GL_EXT_ins□□n□e□_arrays,GL_□E□_te□□u□e_flo□t,□L_EXT_□□□e_instance,GL_OE□_r□b8_rgba8,GL_OVR_multivi□w2,GL_□HROMIUM_bind_ge□era□es_resourc□,GL_ANGLE□render□bi□ity_□□lidation,□L□O□S□t□xt□re_stencil8,□L_ANGLE_copy_texture_3d,□L_EX□_c□□se□vati□□_depth,GL_OES□c□mpres□ed□EAC_R11_unsigned_texture,GL□OE□_□□□press□d_□TC2_punch□hr□ug□A_sRGB8_□lpha_te□ture,GL_ANG□E_memor□_size,GL_OES_c□mpr□ssed□EAC_R1□□□ig□e□_texture,□L□ANG□E□robust_□lient_memor□,GL_AMD_□□□f□rmance_□onitor,GL_O□S_co□p□es□ed_EAC_R□□1_signed_t□xture,GL_W□BGL_video_te□ture,GL_EX□□t□xtu□e_fi□te□_an□sotrop□c,,□L□EXT_blend_func_extende□,GL□A□GLE□get_seriali□ed□□on□ext_□tring□GL_ANGLE□transl□ted□shader_sou□c□,GL_OES_el□me□t_□□dex_u□nt,G□□□□GLE_tex□ure_compre□□□o□_dxt3,GL□ANGLE_m□lti_draw,□L□ANGLE_sh□d□□_pixel_local□storage,□L_ANGLE_r□que□t□ext□nsion,GL_OE□_EGL_ima□e,GL_ANGLE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_OES□□epth32,GL□ANGL□_shader□pix□□_lo□al_sto□ag□_coh□rent,□□_EXT_t□xt□re_□orma□_B□RA8888,GL_□XT_robustn□ss,GL_OES_sta□dard_deriva□i□es,GL□ANGLE_get_tex_l□vel_pa□amete□,GL□EXT_tex□□re_s□o□a□□,GL_OES□t□xture_n□ot,GL_ANGLE_framebuffer_multisample,□L_EXT_unpa□k_subimage,□L_A□G□E_provoki□g_vert□x,GL_CHROMIUM_copy□□exture□G□_EXT_□exture_□g,□L_□ES□c□mpresse□_ETC2_sRG□8_a□pha8_□e□ture,G□_A□GLE_base_vertex_base_inst□nce_shader_□uil□in,GL_ANGLE_lo□□y_etc_d□code,GL_EXT_texture_compressi□n_s3tc□sr□b,GL_OES_fbo_rende□_mipmap,□L□EXT_d□□card_□rame□uffer□□L_OES_mapbuffer,G□_OES_texture□□a□f_□□oat_lin□ar□G□_EXT_c□ip_con□rol,GL_EXT_te□ture_border_clamp,G□_OE□_shader_m□ltisample□interpolation,GL_□□T_□hade□_□ex□u□e_lod,GL_E□T_texture_mirror□clamp_□o□edg□,GL_OES_pa□k□□_depth_stencil,GL□ANG□E_□exture_m□l□is□□ple□GL_□XT_c□lor_buf□er_ha□f_float□GL_OES_compresse□_ET□□_p□nchth□ough□_RGB□8_tex□ure□GL_OES_texture_h□lf_float,□L_E□□_debu□_label,GL_□□□LE_pa□k_rever□e_row_or□er,GL_EXT□draw_buffer□,G□_NV_pack_s□□im□ge□GL_O□S_compressed_ETC2_RGBA8_text□re,GL□EXT_EGL_image_□x□erna□_wra□_mo□e□,GL_OES_t□xtu□e_float_□□near,GL_□XT□□□aw□elem□nt□_base□vert□x,GL_EXT_sRG□,GL_□HRO□IUM_sync_que□y,GL□□□T_multi_d□aw_indirec□,□L_KHR_p□□all□l_sh□der_comp□□e,GL_ANGLE_framebuffer_bli□,G□_EXT_f□oat_blend,GL_EXT□m□l□i□am□l□d_re□de□□□o_texture,GL_E□T_textu□e□no□m1□,GL_ANGLE_client□□rrays,GL_NV_fe□ce,GL_ANGLE_□e□ture_usage,GL_E□T□c□ip_cul□_distanc□,GL_□□T_frag□de□th,GL_ANGL□_m□□ti□i□w_multisample□GL_OES_compr□ssed_E□C2_RGB8□te□ture,GL_AN□LE□depth_te□ture□□□□ANGLE□po□ygon_mode,GL□E□T_occlusion_quer□_boolean,GL□EXT_d□b□g□marker,GL_OES_com□□□ss□□□□TC2_sRGB8_te□ture,GL_OE□_s□mple_va□i□ble□,GL_KHR_debug

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