《大香伊人》
类型:冒险 动作 科幻 地区:泰国 年份:2010
主演:埃曼妞·沃吉亚 Madison Smith Georgia Bradner Eva Day
导演:李泰京
更新:2026-01-19 09:05:25
简介:□2024.07.0□16:03:06]OpenGLExte□sions□GL_O□S_□epth□4,GL_ANGLE_sten□il□t□xturing,G□_□XT_□e□th_□lamp,GL_N□_shade□_□ope□□pe□tive_interpo□ation,G□_C□ROMIUM□lose_co□tex□,GL_ANGLE_program_c□che_contro□,□L_ANG□E_instan□ed□arrays,□L_EXT_d□□j□i□t_□i□e□_□uery,GL_EXT_texture_type□2_10_10_10_R□V,GL_CHROM□UM_copy□compressed_□extu□□,GL_OES_□raw_e□ements_base_ve□tex,□L_EXT_blend□□inmax,GL_E□□_texture_□o□pression_dxt□,G□_NV_□GL□st□eam_cons□me□_exte□na□,GL_OES_EGL_i□□□e□external□□L_OES_comp□essed_EAC_RG11_unsigne□_t□xt□re,GL_OVR_mu□tiview,G□_OES□vertex_ar□ay_object,GL_EXT_inst□nc□d_arrays,GL_OES_texture_floa□□GL_□X□_base_instance,□L_□ES_r□b□_□g□a8,GL_□□R_mult□view2,GL_CHROM□UM□bin□_gener□t□s_r□sourc□,GL_A□GLE_r□nd□rability_□alid□tion,GL_O□S_texture_stenci□8,GL_ANGLE_co□y_te□ture_3d,GL_EXT_con□e□vativ□_□ept□,GL_□ES_c□mpressed□EAC_R□1□□nsi□ne□_t□xture,GL□□ES_compressed_□TC2_□u□cht□r□□ghA_s□G□8_alpha_t□xture,GL_AN□L□_memor□_□ize,GL_OES_□ompressed_EAC_□1□_signed_te□ture,□L_□N□LE□robust_clie□t_□em□□y,GL_AMD_performance_monitor,GL_OES_compressed_EAC□RG11_signed_te□ture,GL_□EBGL_vid□□_texture,G□_E□T_□exture_filter_anis□□ropic,,□L_□XT□blend□func_ex□e□ded,GL□ANGLE_get□□erial□zed_context_s□ring,GL_AN□LE_transl□te□_shader_s□□rce,□□_O□□_eleme□t_□ndex_uint,GL_ANG□E_text□re_compression_□xt□,GL_ANGLE_□u□t□_d□a□□GL_AN□LE□shade□_pixe□□loca□_st□rage,GL□AN□LE□requ□st_ex□ensio□,GL□OES_E□L_image,GL_AN□LE_b□se_vertex_base_instance,GL_OES□get_□rogram□binary,GL_□NGL□_clip_□ul□_di□tance□G□_O□S_dr□w_buffers_i□dexe□□□L_EXT_p□ly□on□o□fset_clamp,G□_APPLE_clip_dis□ance,G□_ANGLE_t□xtur□_c□mpression_□x□5,G□_OES_s□rface□ess_co□text,G□_NV_pix□l_buf□er_objec□,G□_□ES_EG□_im□ge_external_e□sl3,GL□EXT_□olor_buffer_float□GL_NV_fr□meb□ffer_blit,GL_EXT_rend□r_sn□rm,□L_EXT_te□ture_compre□□□on_bptc,□L_EXT_textur□□□ompressi□n_rgtc,GL_E□T_r□ad_f□rma□_bgra,GL_CHROMIUM_□ind_u□iform_loc□tion,GL_EXT_draw_buffer□_indexed□□L_EXT_m□□_b□□fer_range□G□_OES_textur□_bo□der_clamp,GL□O□S□dep□h32,GL_ANGLE_□hader_□ix□l_local□□torage□coh□rent,GL_EXT_text□re_□□rmat_BGRA88□8□GL_E□T_r□b□st□es□,GL_OES_□t□ndard_de□i□ati□□s,□L_ANGLE□get_tex_□eve□_parameter,GL_EX□_textu□e_□□□ra□e□GL_OES_te□ture_n□ot,GL_A□GLE_□ra□ebuffer_mu□ti□□mple,G□_EXT_u□pack□subim□ge□GL_ANGLE_pr□voki□g_ver□□□,GL_CHROMIUM_copy_□ext□re,GL_EXT_texture_r□,GL_OES□compressed_ETC2□sR□□8_a□ph□8_texture,GL_ANG□□□base_vert□x_b□se_in□tanc□_shader_bui□tin□GL_ANGLE_lossy_□tc□decode,GL_□XT_te□t□re_c□mpre□sion_s3tc_srgb,GL_OES_fbo_rende□_mipma□,□L_E□T_discard_f□ame□uff□r□□L□□ES_m□pbu□fer,GL_O□S_texture_half_□loat_linear,GL□□XT□clip□contr□□,GL_EXT_□extu□e_borde□_□lam□,GL_OES_sha□□r□□ultisample_□nterpo□ation,GL_EXT_shader□textur□_□od,GL_□XT□t□□tu□□_□□rr□r_clamp_t□_ed□□,GL_□□S_□ack□d_□epth_□tenci□,GL_ANGL□_□□xture_mul□isample,GL_EXT_col□r_□uff□r_□alf□float,GL_OES□c□□□ressed□ET□2□punchthroughA_RGBA8_textur□,GL_OES_□e□ture□ha□f_float,GL□EXT_debug_l□bel,GL_A□GL□_pack_reverse_row_□rd□r□GL_EXT□draw_buf□er□□G□_NV□pa□k_s□bimage,GL_O□S_compress□d_□TC□_RGBA□□□□xtur□,GL□EXT□□GL_im□g□_ext□rnal□wrap_modes□GL_OES_t□xtur□_□lo□t_l□near,GL_EXT_□raw□elemen□s_base_v□□tex,GL_□□□_sRGB,□L_CHROMIUM_sync_query,GL□EXT_mul□i_dr□w_ind□rect,GL_KHR□parallel_shade□_compil□,G□_□N□LE□frameb□ffer_bli□,GL_EXT_fl□a□_□□e□d,GL_E□T□m□ltisa□p□□d_render□to_texture□G□_□□T_t□xture□no□m□6,GL_ANGLE_□lien□_a□rays,GL_NV_fence,GL_A□GLE_texture_usage,GL_EXT_c□□p_cu□□_distance□G□_EXT□frag_□epth,G□□ANGL□_mult□view_multisampl□,GL_OES□compr□ssed_ETC2_RGB8_texture,GL_AN□LE□de□th_t□xture,□L_ANGLE□polygon_mod□,GL_□XT_occlusion□que□y_bo□lean,GL□EXT_debug□mar□e□,GL_OES□comp□□ssed_ETC□□sRGB8_t□□tur□□GL_OES_sample_variable□,G□_KHR_de□□g[□024.07.0216:0□:06]OpenGLExtensions:G□□OES_depth2□,□L_ANGLE□stenc□l_textu□i□□,GL_E□T_□epth_□lamp,GL□NV□sh□de□_noperspective_i□te□polation,GL_□HROMIUM_lo□e□context,G□_□N□□E_□□ogram_cache□cont□ol□GL_A□GLE_ins□ance□_arrays,□L_□X□□di□joint□timer_query,GL_EXT_texture_type_2_□0_10_10_REV,GL_CHROMIUM□copy_c□mpress□d_tex□ure□GL_OES_d□aw□eleme□ts_base_verte□,□L_E□T_blend_minmax,□L□EXT□□ex□ure_compression_dxt1,GL_NV_E□L_stream_consu□er_external□GL_O□S_EGL□imag□_□xternal□GL_OE□_c□mpressed_EAC_RG11_unsigne□_te□ture,□L_OVR_m□ltiview□GL_OE□_vertex_array_obje□t,GL_□XT_ins□□nced_□r□ays,GL_OES_te□ture_float□□L_□XT_□□se_□n□t□□ce,G□_O□S_rgb8_rgba8,GL_OVR_multiview□,GL_CHR□MIUM_bind_gene□□□e□_resource,GL_A□G□□_renderability_□□li□atio□,GL_OES_tex□ure_stenci□8,GL□ANGLE_co□y□text□re_3d,GL_EXT_co□servative_depth□GL□OE□_compres□e□_EAC_R1□□unsigned_te□tu□□,GL_OES□compressed_ETC2_pu□cht□ro□ghA_sRGB8_alpha_□e□tu□e,GL_ANG□E_memory_size□GL_OES_c□□p□essed_EAC_R1□□□igned_texture□GL_ANGLE_ro□ust_client_me□ory,GL_AM□_□□rformance□□onitor,GL_OES□c□mpressed_□A□_RG1□_sig□ed_texture□□L_W□□GL_v□deo_□e□tu□e,GL_E□T_t□□ture_fi□t□r□□nis□tr□pic,,GL_EXT_blend□func_e□□ended,GL□□NG□E_ge□□serialized_cont□xt_□tring,GL_ANGLE_tra□slated_s□ader_sour□e□GL_OES_element_index□uint,G□_ANGLE_textur□_compress□□n_□□t3,G□□ANGLE_multi□draw,GL_AN□LE_s□ader_□ixel_local_□tor□g□,GL□□NGLE_reque□t□□xtension,GL_OES_EGL_image,□L_ANGLE_□ase_vertex_base_ins□ance,□L_O□S_g□t□program_binary,GL_□NGLE_cl□p_c□ll_di□tance,GL□□E□_□raw_buffers_i□de□ed,G□_EXT_□□lygo□_offse□_cla□p,□L_APPLE□clip_□istance,GL□ANGLE_t□xture_compression_d□t5,GL_OES_s□□□aceless_con□ext,GL_N□_pixel_buffer_ob□e□t,G□□OES_EGL_□mage_external_essl3□GL_□XT_co□□□_buf□er_flo□t,G□□□□_fram□buffer_bli□,□L_□□T_render_snor□,GL_EXT_texture_□□□pr□□si□n□bp□c,GL_EXT_textur□_□□mpression_rgtc,GL_EXT_r□a□□format_b□r□□GL_CH□□MIUM_bind_unif□rm_□ocation,GL_EXT_dr□□_buffers_□□□exed,GL□EXT_map_buffer_ra□ge□GL_OES_te□ture_border_□lamp,GL_OES□□epth3□,GL_AN□LE_shader_p□x□l_□oc□□_stor□□e_cohe□ent□□L_EXT_texture_for□at_□GRA88□8,GL_EXT_robustne□s,GL_OES_□□andar□_derivatives,□L_ANGLE□□et_□ex_□e□el_param□□□r,G□_EXT□text□r□_sto□age,GL_□ES_t□x□u□e_n□□□,□L_ANGLE_fr□m□buffe□_□u□ti□ample,GL_EX□_unpack_su□imag□,GL□□NG□E_□rov□ki□g_ve□tex□GL□CHRO□IUM_c□py□t□xture,GL□EXT_□exture_rg,GL_OE□_co□pr□ss□d_ETC2_sR□B8□alpha8_□extu□e□G□_ANG□E_bas□□ver□ex_base_ins□ance_sh□der_builtin,GL_ANGLE_lossy_etc_□e□o□□,GL_□XT_te□ture_comp□ession_s3tc□s□gb,□L_OES□f□o□render_mipmap,□L_EXT_dis□ard_frameb□ffer,GL_OES□map□uffer,GL_OES_□exture_half_fl□a□_linear□G□_E□□_clip_cont□ol,GL_E□T_textur□_border□clam□,□□_OE□_shader_multisample_i□te□polat□on□GL_EXT_shader_t□xture_lod,GL_EXT_text□re_mirror_clamp_□□□ed□e,GL_O□S_pac□ed_depth_ste□cil,GL_ANG□□□te□ture_mul□isample,G□_EXT_color_buf□er_□alf_float,□L□□ES_compr□s□ed_ETC□□punchthrou□hA_RGBA8_te□ture,□L_O□S_text□r□_□alf_float,GL□EXT_deb□□_label,GL_ANGLE□pack_reverse_row_o□de□□GL_E□T_draw□bu□fers□GL_□V_□a□k_subi□age,GL□O□S_c□mpressed_E□C2_□GBA8_texture,GL_EX□_□GL_image_external_wr□p_mod□s,GL_OES_texture_floa□_linear,GL_□XT_draw_elements_ba□e_ve□te□,GL_EXT_sRGB,□L_□HRO□□UM_□ync□q□ery,GL□EXT_multi_d□aw_indirect,GL_KHR_par□llel_shader□compile,GL□ANGLE_framebu□fer_bli□,□L_□X□_floa□_b□end,GL_EXT□mu□□isamp□e□□re□□□r_□o_te□ture,GL_E□□_textu□e_n□□□16,GL□ANGL□_c□□□nt_arrays,GL_NV_fence,GL_ANGLE_textu□e_usage,GL_EX□_clip_cul□_distance,□L□EXT_□rag□□epth,GL_ANGLE_multi□□ew_multisa□□l□,GL_OES_compres□ed_E□C2□RGB□_textu□e,GL_AN□LE_depth_□e□tu□e,□L_ANGLE_p□□yg□n_□od□,G□_EXT_occl□si□□_query□bo□lea□,GL_EX□_debug_ma□ke□,G□□OES_compressed_□TC2_sR□B8_texture,G□_OES_sample_□ariables,GL_KHR_de□ug[2024.0□.021□:03:06]OpenGLExtensio□s:GL_□ES_depth24,GL_A□□LE□stencil□t□xt□ring,G□_EX□_□ept□_cl□mp□GL_NV_shade□_nop□rspec□i□□_interpo□ation,G□_CHROMIUM_lose_con□e□t,GL_A□GLE_progr□m_c□che_□o□trol□G□_□N□□E_in□ta□ced_ar□ays,GL□E□□_disjoint_timer_query,GL_EXT_textu□e_type_2_10_10_1□_REV,G□_CH□OMIUM□co□y_□omp□□□sed_□exture□GL_□ES_draw_elemen□□_base_□ertex,GL_EXT_ble□□□minmax,GL_E□T_texture_compression_dxt1,□L_NV_□□L_stream_c□nsumer_e□ternal,□L_OES_EGL_□mage_□xterna□,GL□OES_compressed_EAC_RG□1_un□ign□d_texture,GL_□VR□□ultiview,GL_□ES_□ertex_a□ray_o□jec□,□L_□XT_instanced□array□,GL□OES_text□re_float□GL_E□T_bas□_ins□□n□e,G□□OES_r□b8_rgba8,GL□OVR□multiview2,G□_CHROMIU□_bind_□ene□□te□_res□urce,GL_□NGL□□render□b□□ity_□alidatio□□GL_OES□tex□ure□stencil8,G□□AN□L□_copy_te□ture_□d□GL_EXT_con□ervativ□_de□th□GL_OES_comp□essed_EA□_R11_unsi□n□d□te□tu□e□GL_OE□_c□mpressed_ETC2_puncht□rou□h□_sRG□□_al□□a_tex□u□e,GL_ANGL□_memory_size,GL_O□□_compressed_EAC_R□1□signe□_texture,GL_A□GLE_robust_cli□nt_memory,GL_AMD_□erfo□mance□m□nitor,G□_OES_compressed□EAC_RG11□sign□d_t□xtu□e□□L□WEBG□_video_texture,GL_EXT□t□xture_fil□er_anisot□opi□,,GL_□XT_bl□nd□func_extended,GL_ANGLE□get_seri□lized_con□ext_string,GL_ANGLE_translated_sh□der_source,GL_O□S_element□inde□□u□nt,GL_ANGLE□textu□e_compr□□si□n_d□t3,GL_ANGLE_mu□t□_draw,GL_ANGLE_□hader_p□x□l_local_storage,GL_ANGLE_r□q□e□t_□xtension,GL_OES_EGL_imag□,GL_ANGLE_ba□□_vertex_base_□nstan□e,□L_OES□get_□□o□□am_bin□ry□GL_ANGLE_□lip□c□ll_□istance,GL_□ES_draw_bu□fers_ind□□□□,□L_EXT_polygon□□f□se□_clamp,□L_APPLE_clip_d□st□n□e,GL_ANGLE_texture_compre□sion_dxt5□□L_O□S_surfaceless_context,GL_NV_pixel□buffer_□bject,□L_OES_EGL□image_external_essl3□GL_□XT_□□lor_b□f□□□□□loat,□L_□V_framebuf□er_□lit,□L_E□T_render_s□orm,G□_EXT_texture_co□p□ession□□□□c,GL_□XT_texture_compression_r□□c,□□_EXT□□ead_format_bgra,GL□CHROMIUM_bind_uniform_locatio□,GL_EX□_draw_b□f□e□s□i□de□ed,GL_EXT_m□p□buffer_range,GL_□ES_texture_border□c□am□,□L_OES_depth□2,GL_A□GLE_shader_pi□□□_local□stora□e_c□herent,GL_EXT□□ex□ur□_format_□GRA8888,GL_EX□_□obustness,GL□OES_standa□d_□erivat□ves,□L_AN□LE_ge□_t□x_level_paramete□,□L_□□T_texture_st□□ag□,□□_OES_texture_npot,G□_ANG□E_fram□buffer_multisample,GL_EXT□u□pack_sub□mage,GL_□NGLE_prov□king_□□rtex,GL_CHROMIUM_c□py_textu□e,GL_□□T_texture_r□,GL_OES_compressed_ETC2_sRGB8_alph□8_□ex□ure,GL_□□GLE_base_ve□tex_b□se_□nstan□e_□hader_b□i□tin,□□_A□G□E_□os□y_et□_□ecod□,GL_EXT_t□xtu□□_co□pre□s□on_□3tc□s□□b,GL_O□S_f□o_re□der_□ipm□p,GL_EX□_discar□_fra□eb□ffer,GL_OES_map□uffer,□L_OES_t□□ture_□a□□_fl□a□_linear,GL_EXT_cli□_co□tro□,□L_EXT_te□ture_border_cla□p,GL_OES_sh□der□multisample_i□terpolat□o□,GL_EXT□sha□er_te□ture_lod,G□_□X□_t□xture_mirror_□□amp□to_e□□e,GL_OES_□acked_de□t□□stencil,GL_ANGLE_□ext□re_multisam□le,GL_EXT_co□or_buffer_half_f□oat,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... 详情